On Friday 26 August 2005 08:14, Sergey Plis wrote:
> Hi!
>
> When I run the default example xmas-tree.m instead of the word Merry
> I see a red square. You can see it here:
>
> www-bcl.cs.unm.edu/~pliz/xmas-font-broken.png
>
> When I copy the code related to font displaying to my program ( I
> wrote about it before) my texture which I use independently from
> openGL font becomes blank. Ma be those problems are related?

Yes, there seems to be a problem with the first texture. If you change 
the order these two textures are defined (first "Christmas" and then 
"Merry"), both are visible. Define and first use order seems to matter.

-- 
Bernd Paysan
"If you want it done right, you have to do it yourself"
http://www.jwdt.com/~paysan/

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