Thank you!
It is a surface of a volume. 

On Sun, 4 Sep 2005 23:50:43 +0200
Bernd Paysan <[EMAIL PROTECTED]> wrote:

> On Sunday 04 September 2005 06:40, Sergey Plis wrote:
> > Hello!
> >
> > I have data containing N points of a surface in form of x,y and z
> > coordinates. Can't think of using 3d-turtle path paradigm for
> > displaying it. Can you give an advise of how I should start?
> 
> Is this a polygon? A triangle mesh? OpenGL has more to offer than the
> 3D turtle; I'm thinking about adding a polygon-drawing mode to have
> at least this capability, since drawing a general polygon is not
> trivial with the 3d-turtle approach. All meshes should be possible to
> map to the path paradigm, though you have to change the order of the
> points to paint.
> 
> -- 
> Bernd Paysan
> "If you want it done right, you have to do it yourself"
> http://www.jwdt.com/~paysan/

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