Thank you! It is a surface of a volume. On Sun, 4 Sep 2005 23:50:43 +0200 Bernd Paysan <[EMAIL PROTECTED]> wrote:
> On Sunday 04 September 2005 06:40, Sergey Plis wrote: > > Hello! > > > > I have data containing N points of a surface in form of x,y and z > > coordinates. Can't think of using 3d-turtle path paradigm for > > displaying it. Can you give an advise of how I should start? > > Is this a polygon? A triangle mesh? OpenGL has more to offer than the > 3D turtle; I'm thinking about adding a polygon-drawing mode to have > at least this capability, since drawing a general polygon is not > trivial with the 3d-turtle approach. All meshes should be possible to > map to the path paradigm, though you have to change the order of the > points to paint. > > -- > Bernd Paysan > "If you want it done right, you have to do it yourself" > http://www.jwdt.com/~paysan/ --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
