I made FreeBSD 12-Release on another disk of the same graphic (HD 6450
graphic card),
and got success to run Jahshaka 3D animation. Yes, no animation stop!
It uses mesa-18.1.9.
Its colors are not so good as OpenBSD's mesa version, however, it works.

Kenji


2018年12月11日(火) 13:14 岡本健二 <keokn...@gmail.com>:

> Ok, I upgraded my OpenBSD system to -current, and rebuild the Jahshaka.
> After all, the results are same as before.
>
>  Skeletal Animations runs for less than 1 second, and halt for about 35
> seconds,
> and then runs for less than 1 second, and halt for about 35 second(yes,
> it's same)...
> Above cycle continues eternally.
>
> Kenji
>
>
> 2018年12月10日(月) 1:23 tfrohw...@fastmail.com <tfrohw...@fastmail.com>:
>
>> On December 9, 2018 1:22:42 AM UTC, "岡本健二" <keokn...@gmail.com> wrote:
>> >I found mesa-libs-18.1.9 for FreeBSD ports.
>> >How can I get it without FreeBSD system?
>> >
>> >Kenji
>> >
>> >
>> >2018年12月8日(土) 14:48 岡本健二 <keokn...@gmail.com>:
>> >
>> >> I installed Ubuntu 18.04 to a AMD 6450 graphic card, and played
>> >> Jahshaka.  It has mesa version 18.2, and runs Jahshaka very
>> >> smoothly.
>> >>
>> >> The colors I reported before are same in this machine, so that
>> >> report was not correct.
>> >>
>> >> Kenji
>> >>
>> >> 2018年12月7日(金) 11:09 岡本健二 <keokn...@gmail.com>:
>> >>
>> >>> I checked mesa-18.3.0 sources under src/gallium/drivers/r600 and
>> >compared
>> >>> with those
>> >>> of xenocara.  File names are all same, however, individual sizes are
>> >very
>> >>> different for
>> >>> most of those, which would not permit me to copy those to
>> >xenocara...
>> >>>
>> >>> Kenji
>> >>>
>> >>>
>> >>> 2018年12月6日(木) 15:14 岡本健二 <keokn...@gmail.com>:
>> >>>
>> >>>> also, it stull has some bugs, because the colors of some
>> >>>> parts are different from those of original ones.
>> >>>>
>> >>>> Kenji
>> >>>>
>> >>>>
>> >>>> 2018年12月6日(木) 15:10 岡本健二 <keokn...@gmail.com>:
>> >>>>
>> >>>>> Sorry, I'm a novice to OpenBSD.
>> >>>>> Yes, it's current branch of xenocara.
>> >>>>> I updated my xenocara (stable) to that current, and build new
>> >xenocara
>> >>>>> here.
>> >>>>>
>> >>>>> Wow, it makes the Jahshaka works!
>> >>>>>
>> >>>>> However, it still has some bugs, because it moves and stop
>> >suddenly and
>> >>>>> then
>> >>>>> move again.  Whine the animation stops, the system seems to
>> >halting...
>> >>>>>
>> >>>>> Anyway it makes much advance, I included the screenshot of it.
>> >>>>>
>> >>>>> Kenji
>> >>>>>
>> >>>>> PS: sorry tfrohwein, this is doubled to you
>> >>>>>
>> >>>>> 2018年12月6日(木) 13:26 岡本健二 <keokn...@gmail.com>:
>> >>>>>
>> >>>>>> in-current means stable 6.4?
>> >>>>>>
>> >>>>>> Kenji
>> >>>>>>
>> >>>>>> 2018年12月5日(水) 23:58 tfrohw...@fastmail.com
>> ><tfrohw...@fastmail.com>:
>> >>>>>>
>> >>>>>>> On December 5, 2018 9:41:44 AM UTC, "岡本健二" <keokn...@gmail.com>
>> >>>>>>> wrote:
>> >>>>>>> >This errors come from
>> >>>>>>>
>> >>/usr/xenocara/lib/mesa/src/gallium/drivers/r600/r600_state_common.c.
>> >>>>>>> >The mesa version of OpenBSD6.4 is 13.0.6.
>> >>>>>>> >I'm running this Jahshaka on Ubutu 18.04, where the mesa
>> >version is
>> >>>>>>> >18.x.
>> >>>>>>> >
>> >>>>>>> >So, it may be the mesa problem...
>> >>>>>>> >
>> >>>>>>> >Kenji
>> >>>>>>> >
>> >>>>>>> >
>> >>>>>>> >2018年12月4日(火) 16:19 岡本健二 <keokn...@gmail.com>:
>> >>>>>>> >
>> >>>>>>> >> I'm using AMD HD6450 graphic card which I reported before,
>> >and
>> >>>>>>> faced
>> >>>>>>> >a
>> >>>>>>> >> curious thing
>> >>>>>>> >> during running Jahshaka Studio (dev version 7.03a).
>> >>>>>>> >> To run Jahshaka on OpenBSD 6.4 I needed to delete google
>> >breakpad
>> >>>>>>> >> temporally, which
>> >>>>>>> >> is not the problem now.
>> >>>>>>> >>
>> >>>>>>> >> After start to run 'Jahshaka Studio', I got start 3D
>> >animation
>> >>>>>>> sample
>> >>>>>>> >> 'Skeletal Animation' data to load, then
>> >>>>>>> >> I got many errors included below which seems to come from
>> >radeon
>> >>>>>>> drm
>> >>>>>>> >> driver's bug to me.
>> >>>>>>> >> If you interested please check it.
>> >>>>>>> >>
>> >>>>>>> >> Thanks in advance
>> >>>>>>> >>
>> >>>>>>> >> Kenji
>> >>>>>>> >>
>> >>>>>>> >>
>> >>>>>>>
>> >>>>>>> There's a known bug where the shader on r600 uses too many
>> >registers:
>> >>>>>>>
>> >>>>>>> https://bugs.freedesktop.org/show_bug.cgi?id=99349
>> >>>>>>>
>> >>>>>>> I encountered this bug with godot on a Radeon HD 7570, too, and
>> >it
>> >>>>>>> went away with the updated mesa that's in -current.
>> >>>>>>>
>> >>>>>>
>>
>> I think you are asking for way more than you (or most misc@ readers) can
>> handle. Porting low-level libraries from FreeBSD is far from trivial.
>>
>> My advice remains: if you want working graphics, you should run
>> OpenBSD-current, not 6.4-release. What you did is try to plug in stuff from
>> -current into 6.4 which is huge gamble and I'm not surprised if the result
>> is weird.
>>
>> Just read the OpenBSD FAQ again for how to install -current. I would stop
>> experimenting like you've one until you understand the system much better
>> than now.
>>
>

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