Hi Miklos,

thank you for reporting this problem.
Unfortunately we could not reproduce the bug you described. Our point sets are 
perfectly rendered in the 2D views in the current MITK version.

Could you please send us a scene file (*.mitk) and additionally a point set 
file (*.mps) where this problem occurred?
A screenshot might be helpful as well.
You could either report the bug in our bugzilla [1] and use an attachment for 
the files or send me your files to [email protected] .

Best,
Sandy

[1] http://bugs.mitk.org/

From: Miklos Espak [mailto:[email protected]]
Sent: Montag, 22. April 2013 21:10
To: mitk-users
Subject: [mitk-users] pointset rendering issue

Hi,

I upgraded MITK to send a pull request for #15005, and found an unrelated 
problem in the MITK core.

It seems that the rendering of the point sets has been changed. The problem is 
that now not only the seeds of the current slice are rendered in 2D view, but 
you can also see the points from the slice behind. Those crosses is smaller, of 
course, depending on the slice distance.

I "git bisect"-ed this, and it says that 
7d9a8305c7f28ac6fc6807abcc8b7ca15994d895 is the first bad commit.

Any help would be greatly appreciated.

Thank you,
Miklos

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