Hello.
That actually makes sense, there are a lot of weakness to investigate around
this topic.
Thank you
Mikhail
________________________________
От: Nolden, Marco <m.nol...@dkfz-heidelberg.de>
Отправлено: 9 августа 2016 г. 13:09
Кому: mitk-users@lists.sourceforge.net; mikhail.pukhli...@outlook.com;
Kislinskiy, Stefan
Тема: Re: [mitk-users] Volume Rendering problems
Hi Mikhail,
it could also be related to OpenGL vs ANGLE, the default was changed at
some point if I remember correctly [1]
And there is a lot you could do on the Qt side about loading OpenGL
drivers, version etc., see [2] e had some issues with that as well
before (Qt4 times though). Remote rendering can have different
mechanisms for OpenGL/DirectX . In our case we had failing unit tests
if someone had connected to the machine remotely at any time before the
tests ran, very hard to track down ...
Marco
[1]: https://wiki.qt.io/Qt_5_on_Windows_ANGLE_and_OpenGL
Qt 5 on Windows ANGLE and OpenGL - Qt
Wiki<https://wiki.qt.io/Qt_5_on_Windows_ANGLE_and_OpenGL>
wiki.qt.io
tl;dr; Qt 5 on Windows can be configured to use either OpenGL drivers, or
DirectX drivers through the ANGLE library. What you want depends on your use
case.
[2]: https://doc.qt.io/qt-5/windows-requirements.html
Am Montag, den 08.08.2016, 16:04 +0200 schrieb Kislinskiy, Stefan:
> Hi,
>
> my first guess would be the migration to Qt 5.6, as there happened a
> lot regarding rendering in Qt. Hence I think it's probably a Qt 5.6
> issue?
>
> Best,
> Stefan
>
> From: Mikhail Pukhlikov [mailto:mikhail.pukhli...@outlook.com]
> Sent: Montag, 8. August 2016 15:30
> To: mitk-users@lists.sourceforge.net
> Subject: [mitk-users] Volume Rendering problems
>
> Hello there
>
> On last MITK release Volume rendering is working: on Windows Hyper-V
> clients or using Remote-FX
> But with current MITK branch it doesn't and it's not obvious to track
> there what is changed in general
>
> We've using Qt 5.6.1 to build it.
>
> Is there specific changes that possibly cause this?
>
> Thank you
> Mikhail
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