Hi Jernej,
if you just want to change what a button does for example, you can easily do
this by changing the corresponding code from within Visual Studio. However
setting up a new plugin requires the use of CMake.
Best,
Caspar
Von: Jernej Finžgar [mailto:jernej.rudi.finz...@gmail.com]
Gesendet: Donnerstag, 6. April 2017 15:49
An: mitk-users@lists.sourceforge.net
Betreff: Re: [mitk-users] Editing an MITK plugin
Hello,
I have a few questions about the "quick and dirty" method: is the correct way
for editing a plugin by changing the plugin's source cloned from git, then
generating it with cmake and building it with for example Visual Studio, or is
it possible to edit a plugin in the Visual Studio project generated by cmake?
The second option would seem more developer-friendly, since it enables one to
use the full benefits of developing with Visual Studio, but if that is the
case, do (and if so in what manner) the changes made in the VS project then
propagate back to the original source, cloned from git.
Thank you and best regards,
Jernej
2017-03-22 17:04 GMT+01:00 Jernej Finžgar
<jernej.rudi.finz...@gmail.com<mailto:jernej.rudi.finz...@gmail.com>>:
Hello!
I have a question regarding MITK plugins; what would be the most elegant/time
efficient way (for a beginner in MITK development) to edit an existing MITK
plugin (for example the "Statistics" plugin). By editing I mean for example
keeping the layout as it is, and changing the algorithms etc. Ideally, I would
like to keep the original "Statistics" plugin intact, and create and alter a
copy of it, which would in the end be included in the build.
Thank you in advance!
Best regards,
Jernej F.
------------------------------------------------------------------------------
Check out the vibrant tech community on one of the world's most
engaging tech sites, Slashdot.org! http://sdm.link/slashdot
_______________________________________________
mitk-users mailing list
mitk-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mitk-users