Hello again. On 10/22/2010 01:35 PM, Vittorio Colao wrote: > ReplayGain is more than "normalizing" a track. I mean,
> That's > where ReplayGain comes into play: by filtering signals by mean of an > equal-loudness filter, it gives the right weight to frequencies and > let human ears perceive two tracks as at the same level. So am I correct in understanding that ReplayGain is more like a smart "gain knob" that adjusts the track in a non-linear way, but rather one that is consistent with human-ear frequency response? If that's the case, is it possible (and sane) to do what I was saying before about peak-detecting and auto-adjusting gain first, then use ReplayGain to adjust the volume slider, but _change the volume slider curve_ to be perceptually correct instead of linear? (Seems that would make sense to do anyway, since it's called Volume. :) ) >> On Thu, Oct 21, 2010 at 2:48 PM, Albert Santoni<[email protected]> >> wrote: >>> I believe the two DJ mixers I've used both have max volume slider >>> as unity though. ie. The volume sliders don't boost. I think this >>> makes it easier if you don't know what you're doing but maybe >>> there's another reason for it. Well, what do Mixxx's volume sliders currently do? Vittorio said in IRC that it's exceedingly rare for ReplayGain to want to boost a track, so if the sliders are 0dBFS at the top, that might be just fine. Sincerely, Sean M. Pappalardo "D.J. Pegasus" Mixxx Developer - Controller Specialist ------------------------------------------------------------------------------ Nokia and AT&T present the 2010 Calling All Innovators-North America contest Create new apps & games for the Nokia N8 for consumers in U.S. and Canada $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store http://p.sf.net/sfu/nokia-dev2dev _______________________________________________ Mixxx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mixxx-devel
