Hello!

> > Fair enough. They have some mighty nice tools. We do most of our work in 
> > blender
> 
>       I've seen the Blender book on the shelf at Borders - maybe I'll pick it
>       up and give it a try.
For nothing, it is awesome software. Can't be beaten. And if you don't mind 
getting
a little dirty, you can throw together a farm in short order. 
Additionally, you really don't need the book.
I happen to own a couple, and the 'net is nearly as good.
I buy them to support the folks that work at it!

> > Very cheap to scale. Not so with Mac OS X and almost ALL of the major
> 
>       That's ambiguous to a degree - are you saying OS/X rendering systems
>       don't scale (some of them do indeed scale into 'farms') or they're
>       not cheap (true).
Purely the cheap portion. I have seen a bunch of Xserves do wondrous things 
with Shake.
But it costs a fortune (and they asked for my first born, I whimpered
and said "But I like him, he didn't poop on the furniture!") Have you
seen the new PS3(powerpc, probably already speaks Darwin)!?! I dream of
a farm built on those!

>       You might try adding "--dualprime-mpeg2" in place of "-R 2" when you
>       get a chance - it's a good middle ground between the size increase
>       that B frames bring but gains most of the (purported) benefits of
>       B frames.
I will give it a try.

>       The thing to look at is the output of 'mplex' - it gives the
Exactly what I was looking for! Thanks.

> 
> > Just did a comparison of mencoder and mpeg2enc. I am VERY pleased with 
> > mpeg2enc output.
> 
>       You're using the cvs version, correct?  
[sheepishly] No? Not yet? I promise to do better.
Currently I am using what is available from the suse apt archives.

>       space conversion using 'y4mscaler'.  Many of those are as cpu intensive
>       or more so than the encoder.
Good stuff. Archived for later use.

>       That's precisely what I mean.  You can't append multiple .m2v files
>       end-on-end in a single track and not have (player dependent) glitches.
>       Some will stop at the join/splice point, others will stutter but
>       struggle thru, and some will play thru ok.
Nothing to say but "Argghhh!" And of course, they are aware of this?!

I really, really, no REALLY, ... really appreciate the help.

Thanks again,
Matt

P.S.
System V rulez! ;) (they do spell it with a Z now, right?! God I'm
getting old.)



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