On 07.01.2010 23:13, Thilo Hannemann wrote: > The Douglas Peucker Algorithm might not be the best way to tackle the problem > of too small polygons. Right now polygons will be dropped if they have a > maximum extension of less than one map unit at the current resolution. The > code is in mkgmap/filters/SizeFilter.java if you want to try it, just set > MIN_SIZE to a value greater than one should do it. > > The "proper" solution would be to merge polygons if they overlap at the > current resolution. Otherwise we might get "holes" in forests if they are > mapped in small pieces. But I have no idea how to implement that... > > Regards > Thilo > > Thanks for that tipp. Will try it out tomorrow (currently just pushing through map updates...). Setting this to 5 or 6 might be working well.
It's too bad that the better people will map, the more complicated rendering becomes. _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev