Hi Gerd

In case of 2) you need 2 polygons for doing each job; one showing 'water' and the other one not

Ideally,    mkgmap checks if islands are in a 'bay' area

In my area we have lots of natural=bays ; fortunately they do not include islands

On 09/12/2019 14:51, Gerd Petermann wrote:
Hi,

thanks for the help.
I see two ways to handle the a polygon with natural=bay:
1) in ponts style with natural=bay & name=*  [....]
2) in polygons (as it is now) with natural=bay [0x3d resolution 18]

In case of 1) we just need option add-pois-to-areas
In case of 2) we would want to render the water area covered by the bay polygon 
different, but not anything on the land or on islands. Would that be possible?

Gerd



________________________________________
Von: mkgmap-dev <mkgmap-dev-boun...@lists.mkgmap.org.uk> im Auftrag von Pinns UK 
<o...@pinns.co.uk>
Gesendet: Montag, 9. Dezember 2019 15:42
An: mkgmap-dev@lists.mkgmap.org.uk
Betreff: Re: [mkgmap-dev] New branch for default typ file

Andrzej is correct about how transparency is defined

Garmin regards all polygons with transparency  as bitmaps and therefore
require 2 colours.

The Bitmap need to be shown below the xpm

If a polygon is completely transparent then a second 'dummy' colour is
still needed

Xpm="32 32 2 1"
"0 c none"
"1 c #C8C8C8"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
"00000000000000000000000000000000"
;12345678901234567890123456789012
[end]

On 09/12/2019 14:19, Andrzej Popowski wrote:
Hi Gerd,

I use TypViewer for creating typ files and I don't know XPM details.
But looking at TypViewer output, I guess that transparent pixels are
defined with color like that:

"  c none"

where space ' ' is used for marking pixels.

Changing draw order instead of transparent graphics could be a
solution too, but I'm not sure if covered polygon label would remain
visible. And without label, there is not much use of this object.

_______________________________________________
mkgmap-dev mailing list
mkgmap-dev@lists.mkgmap.org.uk
http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
_______________________________________________
mkgmap-dev mailing list
mkgmap-dev@lists.mkgmap.org.uk
http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev

Reply via email to