These days, HTTP/2 does pretty much the same thing (efficient multiplexing over a single TLS stream). Ideas from https://en.wikipedia.org/wiki/QUIC might take it even further in HTTP/3.
On Thu, Mar 10, 2016 at 12:10 PM, Derk-Jan Hartman <d.j.hartman+wmf...@gmail.com> wrote: > In my company around 2008-2010, all our servers and apps used a muxed > connection over tcp, carrying protocol buffers, for many of the same > reasons. We stepped away from that at some point, since http maintainability > (more, simpler libs, easier debugging etc etc) + improved 3G connection > speeds, simply no longer made that technology stack economically viable to > maintain, but it was great technology and made those apps perform a lot > better than the competition back then. > > Good times.... and nice to see that the same basic principles still make > sense if u have the money to invest into that. > > DJ > > > On 10 mrt. 2016, at 16:59, Joaquin Oltra Hernandez > <jhernan...@wikimedia.org> wrote: > > Crazy engineering. They've rebuilt the internet (network layer and a > browser) for their app... > >> The Lite client is a simple VM that provides various capabilities to >> interact with the OS (such as read a file, open the camera, create an SQLite >> database, and so on) and a rendering engine to drive the Android UI. Product >> code is written on the server and is expressed in terms of the capabilities >> the client has. Resources are sent down from the server as needed and >> cached. So it has infinite scalability for building additional product >> without bloating the APK. > > > > On Wed, Mar 9, 2016 at 3:54 PM, Gilles Dubuc <gil...@wikimedia.org> wrote: >> >> >> https://code.facebook.com/posts/1365439333482197/how-we-built-facebook-lite-for-every-android-phone-and-network >> >> "To achieve an extremely byte-efficient wire protocol, instead of using >> HTTPS, Lite uses a custom message protocol over TLS (directly over TCP). One >> of the biggest pain points in a 2G network is that establishing a connection >> can be very slow; it can take multiple seconds. As most Lite traffic flows >> over a single connection to the backend, this pain point is mitigated in >> comparison." >> >> _______________________________________________ >> Mobile-l mailing list >> Mobile-l@lists.wikimedia.org >> https://lists.wikimedia.org/mailman/listinfo/mobile-l >> > > _______________________________________________ > Mobile-l mailing list > Mobile-l@lists.wikimedia.org > https://lists.wikimedia.org/mailman/listinfo/mobile-l > > > > _______________________________________________ > Mobile-l mailing list > Mobile-l@lists.wikimedia.org > https://lists.wikimedia.org/mailman/listinfo/mobile-l > -- Gabriel Wicke Principal Engineer, Wikimedia Foundation _______________________________________________ Mobile-l mailing list Mobile-l@lists.wikimedia.org https://lists.wikimedia.org/mailman/listinfo/mobile-l