On Tue, Jun 17, 2014 at 8:44 AM, Sindhi Sindhi <sindhi....@gmail.com> wrote:
> Thankyou Nick. > > Actually I was looking at options to build the Apache module on systems > where Apache server is not installed (and hence apxs is not available), so > that the module can be built on such build machines also. I can do this on > Windows and Linux, which provide the load-time linking options. > > When I created the Xcode project, I chose the below settings - > 1) Framework and Library > 2) C/C++ Library > 3) Type = Dynamic > 4) "Mach-O Type" = Dynamic Library > > Is there any alternate method to build Apache modules on Mac other that > apxs since my target machines may not always have Apache server installed. > > Regards, > Sindhi > Any recommended method would be based on the files in the build directory in an httpd install, which apxs uses. See config_vars.mk, for example. Treat the httpd build support files as a prerequisite of your product build. > > On Tue, Jun 17, 2014 at 6:01 PM, Nick Kew <n...@webthing.com> wrote: > > > On Tue, 17 Jun 2014 17:27:15 +0530 > > Sindhi Sindhi <sindhi....@gmail.com> wrote: > > > > > Any help will be highly appreciated. > > > > You're trying to build the module as a program. > > You need to build it as a shared object (think DLL, > > since you seem to be from a Windows background). > > > > Apache provides a tool to do that, with all the > > right paths and linkage. Check apxs in the docs. > > > > -- > > Nick Kew > > > -- Born in Roswell... married an alien... http://emptyhammock.com/ http://edjective.org/