The following module was proposed for inclusion in the Module List:
modid: Games::Backgammon
DSLIP: cdpOp
description: Module for creating Backgammon games
userid: VPARSEVAL (Tassilo von Parseval)
chapterid: 23 (Miscellaneous_Modules)
communities:
comp.lang.perl.modules
similar:
rationale:
Namespace choice should be obvious. It' basically the same
motivation as the author of Games::Chess had. Furthermore it is (as
to yet) the only Backgammon-class so no unnecessary redundancy on
CPAN.
In general, I believe this module to be of real fun to the
programmer. It (currently) consists of the main backgammon-class, a
board-class and an abstract Player-class that is indented to be
subclassed. Two sample-player-classes will be supplied (a human-one
and a at least usable computer-class with limited intelligence).
After finishing the actual game-play (80% of that is done, dicing
and moving already there, checking of correct moves almost done as
well), I'll then concentrate on a special player-class for
connecting to FIBS-servers (www.fibs.com), the internet backgammon
network. It'll be possible (and already is actually) to let two
computer classes play against each other while the status-quo of the
board is dumped in a nicely readable ASCII-graphic. The current
design should allow for easy integration into a graphical
environment such as Tk.
enteredby: VPARSEVAL (Tassilo von Parseval)
enteredon: Thu Nov 29 06:57:08 2001 GMT
The resulting entry would be:
Games::
::Backgammon cdpOp Module for creating Backgammon games VPARSEVAL
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