https://bugzilla.novell.com/show_bug.cgi?id=685215
https://bugzilla.novell.com/show_bug.cgi?id=685215#c10 Ramon Chan <chan.ra...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |chan.ra...@gmail.com --- Comment #10 from Ramon Chan <chan.ra...@gmail.com> 2011-08-09 15:26:54 UTC --- I also confirmed this bug and found this is more obvious when using accelerometer. Have a look in my case with bug id : 711286. I also provided a simple "AccelerometerTest" project. I can suggest a workaround for your case : Define UpdateCount int member and in your while loop, add this code : UpdateCount++; if (UpdateCount == 200) { GC.Collect(0); UpdateCount = 0; } This should solve the OnTouch problem by forcing manual GC Collection after certain amount of updates (Something like 50 to 300). I chose 200. Don't make it too often or too long. It really depends on how much garbage your app generates for every update. -- Configure bugmail: https://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug. You are the assignee for the bug. _______________________________________________ mono-bugs maillist - mono-bugs@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-bugs