Quoting Paolo Molaro <[EMAIL PROTECTED]>: > On 04/03/07 [EMAIL PROTECTED] wrote: > > > Was anyone able to determine if the old XBOX (x86) emulator or the xbox > > > 360 CLR runtime do any jitting? It would be very surprising if they > > > didn't do it and if they did, the European Commission is very likely > > > interested in how they do it (hint, hint:-). > > > > I think the XBOX 360 CLR runtime does JITing, but well, Microsoft got a > better > > access to console internal than us. > > Sure, that's a good reason for the European commission to investigate > why they still adopt anti-competitive practices. If they do jitting, > other people developing for the platform should be allowed to have the > info do it as well. Hopefully the game industry will pressure them as > well.
By the way, I sent yesterday a mail to MS in that sense. But well, we all know how it will end :) > > > The XBOX360 changes are pointless since it seems not possible to make it > > working. > > There is definitely interest and it is likely possible to make it work > using the AOT backend and the PE file converter you mentioned, so I > don't think the changes are pointless: they will enable other interested > people to help you with your efforts. If you have other reasons that > prevent you from contributing the code that's understandable. > No, that's no problem for me to release it (still it would need some polishing before doing so). However, I also had to port glibc first, so it's kinda messy. What I dont know is if it's legal to release code using this xdk, since it's not available for public... (even headers). I'll ask and let you know. > > About the debugger, it's more a prototype right now, but I will probably > work on > > it again if the code to get my monobind wrapper working is included in mono > > source tree (I posted the patch at > > http://lists.ximian.com/pipermail/mono-devel-list/2007-March/022949.html, I > > dunno if it was the right place for that). > > I'll review it in a bit, I was on vacation the last few days. > > > Nevertheless, if it never happens, I might drop the sources of that > prototype as > > a base (I nearly managed to do singlestepping and variable inspection with > class > > definition extracted from runtime context). > > Did you check the mono*describe* functions in > metadata/class-internals.h? Yes, that's what I use if I remember right. Introspection is done with mono api itself (and that's why it is nice ! ;p). _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list