this is what I have in the C#

public void onStatusChange(ref string key, double[] times, ref string
status)
{
  updateDaltaStatus(Helper.SecurityStatus, key, times, status);
}

however I do see a slow memleak when I run for a long time (I don't have
this leak when I skip the invoking).

Is there something I need to clean up after the invoking is called?
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