Mono is mostly used in two ways: 1- Embedding c# code and using c# as a script language. There are a few games that did this and the number will increase in time since c# is much more suitable for scripting than python or lua.
2- Running c# codes in non-windows platforms. On 21.11.2011 00:57, Stifu wrote: > Mono is a framework, which includes compiler and runtime. > It's a reimplementation of the .NET framework. > > How you use it depends on your goals. > > > DeltaAccel wrote: >> So, what's mono? Is it a compiler or a bunch of DLL I can attach to Visual >> C#? I'm new at this :P >> > > -- > View this message in context: > http://mono.1490590.n4.nabble.com/Hi-I-m-new-here-tp4088624p4089891.html > Sent from the Mono - Dev mailing list archive at Nabble.com. > _______________________________________________ > Mono-devel-list mailing list > Mono-devel-list@lists.ximian.com > http://lists.ximian.com/mailman/listinfo/mono-devel-list _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list