IIRC, MS.NET compiler generates .pdb files, while Mono's generates .mdb files. So using MonoDevelop + MS.NET won't help. Use MonoDevelop in Linux, or install Mono for Windows (and configure MonoDevelop to build with Mono, not .NET).

On 16/11/12 13:25, Francois Schelling wrote:
Thanks for the link.   What I'm missing is the .mdb file.  How do you generate 
that?  I'm currently building a C# solution I've created with VS Studio 2010 on 
Windows and I can compile it with both VS or MonoDevelop.

Francois Schelling
Senior Programmer
Square Enix Montréal
fschell...@square-enix-montreal.com







-----Original Message-----
From: mono-devel-list-boun...@lists.ximian.com 
[mailto:mono-devel-list-boun...@lists.ximian.com] On Behalf Of Guillaume George
Sent: 16 November 2012 01:59
To: mono-devel-list@lists.ximian.com
Subject: Re: [Mono-dev] Debugging with MonoDevelop

Hi,

I have just worked on this topic this morning.
You will find a nice article about this right there :
http://www.jeffongames.com/2012/03/debugging-embedded-mono/

Regards,



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