I've got two questions: 1- I'm now able to generate the mdb file by compiling with MonoDevelop. But I had to install Mono 3.0.1 for Windows in order to add a new .NET runtimes in MonoDevelop. But I'm currently building my own Mono version since I need it to be in x64. Is it the right way to do it our mixing the use of these two mono versions is wrong?
2- I'm now able to attach the MonoDevelop to my mono domain but when a breakpoint is triggered, my main app crashed on: - Unhandled exception at 0x774d8e3d in engine.exe: 0xC0000005: Access violation writing location 0x00000000000c0a98 and I got the following message in MonoDevelop - System.NullReferenceException has been thrown. Francois Schelling Senior Programmer Square Enix Montréal fschell...@square-enix-montreal.com -----Original Message----- From: mono-devel-list-boun...@lists.ximian.com [mailto:mono-devel-list-boun...@lists.ximian.com] On Behalf Of Andres G. Aragoneses Sent: 16 November 2012 08:54 To: mono-devel-list@lists.ximian.com Subject: Re: [Mono-dev] Debugging with MonoDevelop IIRC, MS.NET compiler generates .pdb files, while Mono's generates .mdb files. So using MonoDevelop + MS.NET won't help. Use MonoDevelop in Linux, or install Mono for Windows (and configure MonoDevelop to build with Mono, not .NET). On 16/11/12 13:25, Francois Schelling wrote: > Thanks for the link. What I'm missing is the .mdb file. How do you > generate that? I'm currently building a C# solution I've created with VS > Studio 2010 on Windows and I can compile it with both VS or MonoDevelop. > > Francois Schelling > Senior Programmer > Square Enix Montréal > fschell...@square-enix-montreal.com > > > > > > > > -----Original Message----- > From: mono-devel-list-boun...@lists.ximian.com > [mailto:mono-devel-list-boun...@lists.ximian.com] On Behalf Of > Guillaume George > Sent: 16 November 2012 01:59 > To: mono-devel-list@lists.ximian.com > Subject: Re: [Mono-dev] Debugging with MonoDevelop > > Hi, > > I have just worked on this topic this morning. > You will find a nice article about this right there : > http://www.jeffongames.com/2012/03/debugging-embedded-mono/ > > Regards, > > > > -- > View this message in context: > http://mono.1490590.n4.nabble.com/Debugging-with-MonoDevelop-tp4657403 > p4657406.html Sent from the Mono - Dev mailing list archive at > Nabble.com. > _______________________________________________ > Mono-devel-list mailing list > Mono-devel-list@lists.ximian.com > http://lists.ximian.com/mailman/listinfo/mono-devel-list > > ______________________________________________________________________ > This email has been scanned by the MessageLabs > ______________________________________________________________________ > > ______________________________________________________________________ > This email has been scanned by the MessageLabs > ______________________________________________________________________ > _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list ______________________________________________________________________ This email has been scanned by the MessageLabs ______________________________________________________________________ ______________________________________________________________________ This email has been scanned by the MessageLabs ______________________________________________________________________ _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list