What I did is to create a UILabel and putting it in the pin view's subview resulting it to look like this: http://imageshack.us/photo/my-images/841/screenshot20110908at123r.png/ which is more or less what I want. :)
On Thu, Sep 8, 2011 at 11:43 AM, Nic Wise <[email protected]> wrote: > I'd expect you can send a message to the pin to cause it to show the > text. Well, "send message" == "call method" :) > > On Thu, Sep 8, 2011 at 09:04, Tomasz Cielecki <[email protected]> wrote: >> Just wanted to update you on the situation with the pins. They now >> change color without flickering. Thank you very much Nic for showing >> me how to do this. >> >> Now next step is to get some text above the pushpin always displayed >> there, rather than having it displayed when you touch the annotation. >> >> I will play a bit with that :) >> >> On Wed, Sep 7, 2011 at 6:23 PM, Tomasz Cielecki <[email protected]> >> wrote: >>> Thank you Nic, >>> >>> I will look into your solution tomorrow when I get back to work. It >>> seems what you are doing is not so far away from what I am trying to >>> do with my code. Managing the view of the pin inside the annotation >>> had struck my mind at an occasion but I cannot remember why I didn't >>> continue along that path. >>> >>> I will give it a go :) >>> >>> On Wed, Sep 7, 2011 at 5:22 PM, Nic Wise <[email protected]> wrote: >>>> Hey, I posted this to the list a week or so ago. You can defn change >>>> the color of the pins without remove+add - I do it for 400 pins with >>>> no flickr or noticable jumps etc (ie, its 100% smooth) >>>> >>>> Here's the post: >>>> >>>> Have a look here: >>>> >>>> https://gist.github.com/1184571 >>>> >>>> >>>> I set around 400 pins on a button press. it's instantanious. >>>> >>>> you want to focus on: >>>> >>>> RefreshPinColours() - line 384 >>>> >>>> GetViewForAnnotation. line 478 >>>> >>>> (I use a custom annotation - CycleAnnotation - to keep track of the >>>> PinAnnotationView) >>>> >>>> it's from this app: >>>> >>>> http://www.fastchicken.co.nz/londonbikeapp >>>> >>>> I think I "stole" the code from someone else to do the annotations, >>>> and ported it from obj-c, tho that was 12 months ago, and to be >>>> honest, I dont remember. >>>> >>>> Hope that helps. It CAN be done :) >>>> >>>> >>>> >>>> >>>> On Wed, Sep 7, 2011 at 14:48, Tomasz Cielecki <[email protected]> >>>> wrote: >>>>> OK, I guess the solution probably will be to use the built in pins and >>>>> the various colors they have or use images. >>>>> >>>>> I have been playing around with this solution and have run into a new >>>>> problem. This is that I have to update the way pins look every 5 >>>>> seconds or so. Depending on some data I am loading in the background. >>>>> Making some simple tests I have not found a nice solution to how to >>>>> update the view of a pin. I could not find any methods allowing you to >>>>> update the view or push a new view on a pin and nicely redrawing it. >>>>> So I have been removing the pins updating the colors then adding new >>>>> pins with the new colors. Which means that the pins will flicker every >>>>> 5 seconds when they are removed and re-added with a new color. This >>>>> also means in this timespan the pins are updating, the user cannot >>>>> interact with the pin, which is a requirement. >>>>> >>>>> Do you know of a way to do this nicely? I have been searching the >>>>> Internet and cannot seem to find any examples on how to doing this >>>>> other than removing the pins and re-adding them. Also this seems need >>>>> to be done on the main thread, as I have been trying to do it in a >>>>> thread of it's own. This results in the old pin still being there >>>>> until I zoom in on the map or somehow force the map to be re-drawn >>>>> along with the pins. >>>>> >>>>> >>>>> >>>>> On Tue, Sep 6, 2011 at 4:19 PM, Mikkel Lønow <[email protected]> wrote: >>>>>> Good. >>>>>> Unfortunately, I haven't tried to draw circles that scales when zooming. >>>>>> You >>>>>> could put a label on top of the annotation instead, which you can update >>>>>> when you need to? >>>>>> >>>>>> On Tue, Sep 6, 2011 at 16:09, Tomasz Cielecki <[email protected]> >>>>>> wrote: >>>>>>> >>>>>>> OK, seems to work now. Thank you. >>>>>>> >>>>>>> Though I would still prefer if I could just draw a circle with text >>>>>>> inside as I could imagine having images for every possible number that >>>>>>> could appear inside the circle could be problematic to generate. >>>>>>> >>>>>>> MonoDroid/Android and Windows Phone 7 makes this possible and the >>>>>>> overlay layer drawn on top of the map scales when you zoom in and out >>>>>>> even though you have specified a radius. >>>>>>> >>>>>>> See these images for an example: >>>>>>> http://imageshack.us/photo/my-images/18/device20110906153628.png/ >>>>>>> http://imageshack.us/photo/my-images/801/device20110906160751.png/ >>>>>>> >>>>>>> This is the same effect I want. Preferably without using images. As >>>>>>> both text and the color of the circle has to be updated sometimes. >>>>>>> >>>>>>> On Tue, Sep 6, 2011 at 1:11 PM, Mikkel Lønow <[email protected]> wrote: >>>>>>> > It's working in MonoDevelop 2.6 RC2. Get it from the updater :) Make >>>>>>> > sure to >>>>>>> > set Build Action to Content. >>>>>>> > Otherwise, you would have to copy them yourself. >>>>>>> > >>>>>>> > On Tue, Sep 6, 2011 at 13:08, Tomasz Cielecki <[email protected]> >>>>>>> > wrote: >>>>>>> >> >>>>>>> >> So It seems the images are not included in the .app file. My guess >>>>>>> >> this is not what I want :D Now how do I make them jump in there >>>>>>> >> willingly? >>>>>>> >> >>>>>>> >> On Tue, Sep 6, 2011 at 9:11 AM, Mikkel Lønow <[email protected]> >>>>>>> >> wrote: >>>>>>> >> > It should be in bin/Debug/iPhoneSimulator. It's copied to the >>>>>>> >> > simulator after compilation. >>>>>>> >> > >>>>>>> >> > On 06/09/2011, at 09.08, Tomasz Cielecki <[email protected]> >>>>>>> >> > wrote: >>>>>>> >> > >>>>>>> >> >> Trouble is that I am currently using the Emulator to test my app. >>>>>>> >> >> How >>>>>>> >> >> do I find the .app package? >>>>>>> >> >> >>>>>>> >> >> I am using the latest stable version of MonoDevelop. >>>>>>> >> >> >>>>>>> >> >> On Mon, Sep 5, 2011 at 3:45 PM, Mikkel Lønow <[email protected]> >>>>>>> >> >> wrote: >>>>>>> >> >>> Right click / Ctrl click / two finger tab on the .app package and >>>>>>> >> >>> select >>>>>>> >> >>> Show Package Contents. >>>>>>> >> >>> What version of MonoDevelop are you using? >>>>>>> >> >>> >>>>>>> >> >>> On Mon, Sep 5, 2011 at 15:42, Tomasz Cielecki >>>>>>> >> >>> <[email protected]> >>>>>>> >> >>> wrote: >>>>>>> >> >>>> >>>>>>> >> >>>> How do I make sure that they are actually copied into the .app >>>>>>> >> >>>> package? >>>>>>> >> >>>> >>>>>>> >> >>>> On Mon, Sep 5, 2011 at 3:39 PM, Mikkel Lønow <[email protected]> >>>>>>> >> >>>> wrote: >>>>>>> >> >>>>> At first glance it looks correct. >>>>>>> >> >>>>> Is Build Action for pin.png set to Content? Can you make sure >>>>>>> >> >>>>> they >>>>>>> >> >>>>> are >>>>>>> >> >>>>> actually copied to the .app package? (there's a bug in some >>>>>>> >> >>>>> versions >>>>>>> >> >>>>> of >>>>>>> >> >>>>> MonoDevelop where images would not be copied). >>>>>>> >> >>>>> Mikkel >>>>>>> >> >>>>> P.S. Replied to all. >>>>>>> >> >>>>> On Mon, Sep 5, 2011 at 15:32, Tomasz Cielecki >>>>>>> >> >>>>> <[email protected]> >>>>>>> >> >>>>> wrote: >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> I think your suggestion is more or less the same way I am >>>>>>> >> >>>>>> implementing >>>>>>> >> >>>>>> it. >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> Code can be seen here https://gist.github.com/1194994 or: >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> Here is my Main.cs file: >>>>>>> >> >>>>>> using System; >>>>>>> >> >>>>>> using System.Collections.Generic; >>>>>>> >> >>>>>> using System.Linq; >>>>>>> >> >>>>>> using MonoTouch.Foundation; >>>>>>> >> >>>>>> using MonoTouch.UIKit; >>>>>>> >> >>>>>> using LoadSiteList; >>>>>>> >> >>>>>> using MonoTouch.MapKit; >>>>>>> >> >>>>>> using MonoTouch.CoreLocation; >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> namespace MapsStuff >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> public class Application >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> static void Main (string[] args) >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> UIApplication.Main (args); >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> // The name AppDelegate is referenced in the >>>>>>> >> >>>>>> MainWindow.xib >>>>>>> >> >>>>>> file. >>>>>>> >> >>>>>> public partial class AppDelegate : >>>>>>> >> >>>>>> UIApplicationDelegate >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> UITabBarController tabBarController; >>>>>>> >> >>>>>> os4MapsViewController viewController; >>>>>>> >> >>>>>> MapsStuff.TableViewController viewController2; >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> // This method is invoked when the application >>>>>>> >> >>>>>> has >>>>>>> >> >>>>>> loaded >>>>>>> >> >>>>>> its UI and >>>>>>> >> >>>>>> its ready to run >>>>>>> >> >>>>>> public override bool FinishedLaunching >>>>>>> >> >>>>>> (UIApplication >>>>>>> >> >>>>>> app, >>>>>>> >> >>>>>> NSDictionary options) >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> window = new UIWindow >>>>>>> >> >>>>>> (UIScreen.MainScreen.Bounds); >>>>>>> >> >>>>>> tabBarController = new >>>>>>> >> >>>>>> UITabBarController(); >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> viewController = new >>>>>>> >> >>>>>> os4MapsViewController(); >>>>>>> >> >>>>>> viewController2 = new >>>>>>> >> >>>>>> TableViewController(); >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> viewController.TabBarItem = new >>>>>>> >> >>>>>> UITabBarItem >>>>>>> >> >>>>>> ("Map", >>>>>>> >> >>>>>> UIImage.FromFile("Images/103-map.png"), 0); >>>>>>> >> >>>>>> viewController2.TabBarItem = new >>>>>>> >> >>>>>> UITabBarItem >>>>>>> >> >>>>>> ("List", >>>>>>> >> >>>>>> UIImage.FromFile("Images/103-map.png"), 0); >>>>>>> >> >>>>>> tabBarController.ViewControllers = new >>>>>>> >> >>>>>> UIViewController[] >>>>>>> >> >>>>>> {viewController, viewController2}; >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> window.AddSubview(tabBarController.View); >>>>>>> >> >>>>>> // If you have defined a view, add it >>>>>>> >> >>>>>> here: >>>>>>> >> >>>>>> // window.AddSubview >>>>>>> >> >>>>>> (navigationController.View); >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> window.MakeKeyAndVisible (); >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> return true; >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> // This method is required in iPhoneOS 3.0 >>>>>>> >> >>>>>> public override void OnActivated (UIApplication >>>>>>> >> >>>>>> application) >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> Next here is the os4MapsViewController.cs: >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> using System; >>>>>>> >> >>>>>> using System.Drawing; >>>>>>> >> >>>>>> using System.Collections.Generic; >>>>>>> >> >>>>>> using System.Diagnostics; >>>>>>> >> >>>>>> using MonoTouch.Foundation; >>>>>>> >> >>>>>> using MonoTouch.UIKit; >>>>>>> >> >>>>>> using MonoTouch.MapKit; >>>>>>> >> >>>>>> using MonoTouch.CoreLocation; >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> namespace MapsStuff >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> public class os4MapsViewController: UIViewController >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> private MKMapView _mapView { get; set; } >>>>>>> >> >>>>>> List<MapsStuff.MapAnnotation> pins; >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> public MKMapView MapView >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> get { return _mapView; } >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> public os4MapsViewController () : base() >>>>>>> >> >>>>>> {} >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> public override void ViewDidLoad () >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> base.ViewDidLoad (); >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> // >>>>>>> >> >>>>>> // Create our map view and add it as as >>>>>>> >> >>>>>> subview. >>>>>>> >> >>>>>> // >>>>>>> >> >>>>>> pins = CreateRandomPins(); >>>>>>> >> >>>>>> _mapView = new MKMapView(); >>>>>>> >> >>>>>> _mapView.Frame = new RectangleF (0, 0, >>>>>>> >> >>>>>> this.View.Frame.Width, >>>>>>> >> >>>>>> this.View.Frame.Height); >>>>>>> >> >>>>>> _mapView.ShowsUserLocation = true; >>>>>>> >> >>>>>> _mapView.MapType = MKMapType.Hybrid; >>>>>>> >> >>>>>> _mapView.Delegate = new >>>>>>> >> >>>>>> MapViewDelegate(); >>>>>>> >> >>>>>> foreach (MapAnnotation m in pins) >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> _mapView.AddAnnotation(m); >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> View.AddSubview(_mapView); >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> List<MapsStuff.MapAnnotation> >>>>>>> >> >>>>>> CreateRandomPins() >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> Random r = new Random(); >>>>>>> >> >>>>>> List<MapsStuff.MapAnnotation> >>>>>>> >> >>>>>> locations = >>>>>>> >> >>>>>> new >>>>>>> >> >>>>>> List<MapsStuff.MapAnnotation>(); >>>>>>> >> >>>>>> for (int i = 0; i < 4; i++) >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> locations.Add( >>>>>>> >> >>>>>> new >>>>>>> >> >>>>>> MapsStuff.MapAnnotation( >>>>>>> >> >>>>>> new >>>>>>> >> >>>>>> CLLocationCoordinate2D(r.NextDouble() * 180, >>>>>>> >> >>>>>> r.NextDouble() * 180), >>>>>>> >> >>>>>> "test" + i, >>>>>>> >> >>>>>> "sub" + i >>>>>>> >> >>>>>> )); >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> return locations; >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> public class MapViewDelegate : MKMapViewDelegate >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> public MapViewDelegate (): base() >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> public override MKAnnotationView >>>>>>> >> >>>>>> GetViewForAnnotation >>>>>>> >> >>>>>> (MKMapView >>>>>>> >> >>>>>> mapView, NSObject annotation) >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> var anv = >>>>>>> >> >>>>>> mapView.DequeueReusableAnnotation("thislocation"); >>>>>>> >> >>>>>> if (anv == null) >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> Console.WriteLine("creating new >>>>>>> >> >>>>>> MKAnnotationView"); >>>>>>> >> >>>>>> anv = new >>>>>>> >> >>>>>> MKPinAnnotationView(annotation, >>>>>>> >> >>>>>> "thislocation"); >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> else >>>>>>> >> >>>>>> { >>>>>>> >> >>>>>> anv.Annotation = annotation; >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> anv.Image = new UIImage("pin.png"); >>>>>>> >> >>>>>> anv.CanShowCallout = true; >>>>>>> >> >>>>>> return anv; >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> } >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> So both the referenced images in Main.cs and the ones in >>>>>>> >> >>>>>> os4MapsViewController.cs are not shown >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> http://imageshack.us/photo/my-images/850/screenshot20110905at323.png/ >>>>>>> >> >>>>>> <-- this image shows what I get on the emulator. >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> pin.png lies in the root folder of my project. The other image >>>>>>> >> >>>>>> lies >>>>>>> >> >>>>>> in >>>>>>> >> >>>>>> the folder Images in the project dir. None of them seems to >>>>>>> >> >>>>>> show >>>>>>> >> >>>>>> up. >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> Any ideas? I know the code provided uses MKPinAnnotationView, >>>>>>> >> >>>>>> but >>>>>>> >> >>>>>> changing it to MKAnnotationView simply shows nothing. >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> On Mon, Sep 5, 2011 at 2:48 PM, Mikkel Lønow >>>>>>> >> >>>>>> <[email protected]> >>>>>>> >> >>>>>> wrote: >>>>>>> >> >>>>>>> Hi Tomasz, >>>>>>> >> >>>>>>> I believe MKAnnotationView would be your best option. Use a >>>>>>> >> >>>>>>> custom >>>>>>> >> >>>>>>> MKMapViewDelegate and override GetViewForAnnotation where you >>>>>>> >> >>>>>>> call >>>>>>> >> >>>>>>> mapView.DequeueReusableAnnotation to reuse the annotation >>>>>>> >> >>>>>>> view >>>>>>> >> >>>>>>> (or >>>>>>> >> >>>>>>> create a >>>>>>> >> >>>>>>> new if null). Here you can set your image to the annotation >>>>>>> >> >>>>>>> view. >>>>>>> >> >>>>>>> Feel free to share your implementation if you need more help. >>>>>>> >> >>>>>>> Mikkel >>>>>>> >> >>>>>>> >>>>>>> >> >>>>>>> On Mon, Sep 5, 2011 at 14:01, Tomasz Cielecki >>>>>>> >> >>>>>>> <[email protected]> >>>>>>> >> >>>>>>> wrote: >>>>>>> >> >>>>>>>> >>>>>>> >> >>>>>>>> Hello MonoTouch list, >>>>>>> >> >>>>>>>> >>>>>>> >> >>>>>>>> I am in the midst of creating a iPhone app where I need a >>>>>>> >> >>>>>>>> map >>>>>>> >> >>>>>>>> with >>>>>>> >> >>>>>>>> some circles, where the circle colors changes depending on >>>>>>> >> >>>>>>>> the >>>>>>> >> >>>>>>>> data >>>>>>> >> >>>>>>>> received asynchronously in the background. >>>>>>> >> >>>>>>>> >>>>>>> >> >>>>>>>> So my first approach to this was to get a Map shown on the >>>>>>> >> >>>>>>>> devices >>>>>>> >> >>>>>>>> with a circle, which works fine. Only problem is that >>>>>>> >> >>>>>>>> MKCircle >>>>>>> >> >>>>>>>> takes >>>>>>> >> >>>>>>>> a >>>>>>> >> >>>>>>>> radius for that circle, which means the circle is only >>>>>>> >> >>>>>>>> visible >>>>>>> >> >>>>>>>> at >>>>>>> >> >>>>>>>> some >>>>>>> >> >>>>>>>> zoom level. So lets say the circle radius is 100 meters, >>>>>>> >> >>>>>>>> then >>>>>>> >> >>>>>>>> I >>>>>>> >> >>>>>>>> have >>>>>>> >> >>>>>>>> to zoom to almost the biggest zoom level to get to a point >>>>>>> >> >>>>>>>> where >>>>>>> >> >>>>>>>> I >>>>>>> >> >>>>>>>> actually can see the circle, this is not the desirable >>>>>>> >> >>>>>>>> behavior. >>>>>>> >> >>>>>>>> I >>>>>>> >> >>>>>>>> want to have the circle resize along with the zoom level, >>>>>>> >> >>>>>>>> just >>>>>>> >> >>>>>>>> like >>>>>>> >> >>>>>>>> pins do. >>>>>>> >> >>>>>>>> >>>>>>> >> >>>>>>>> So I have also tried to use a custom image on >>>>>>> >> >>>>>>>> MKPinAnnotationView >>>>>>> >> >>>>>>>> and >>>>>>> >> >>>>>>>> on MKAnnotationView, neither of them seems to show my custom >>>>>>> >> >>>>>>>> image. >>>>>>> >> >>>>>>>> The normal pin image shows when using MKPinAnnotationView. I >>>>>>> >> >>>>>>>> have >>>>>>> >> >>>>>>>> put >>>>>>> >> >>>>>>>> the pin image in the root of my project and referencing it >>>>>>> >> >>>>>>>> with >>>>>>> >> >>>>>>>> the >>>>>>> >> >>>>>>>> path "pin.png" (the name of the image is actually pin.png). >>>>>>> >> >>>>>>>> >>>>>>> >> >>>>>>>> So maybe someone here can help me find out what is wrong, or >>>>>>> >> >>>>>>>> provide >>>>>>> >> >>>>>>>> me with some examples on how to do this? I would prefer if I >>>>>>> >> >>>>>>>> could >>>>>>> >> >>>>>>>> use >>>>>>> >> >>>>>>>> MKCircle and just choose the color. But using images could >>>>>>> >> >>>>>>>> be >>>>>>> >> >>>>>>>> a >>>>>>> >> >>>>>>>> solution. >>>>>>> >> >>>>>>>> >>>>>>> >> >>>>>>>> -- >>>>>>> >> >>>>>>>> Med Venlig Hilsen / With Best Regards >>>>>>> >> >>>>>>>> Tomasz Cielecki >>>>>>> >> >>>>>>>> http://ostebaronen.dk >>>>>>> >> >>>>>>>> _______________________________________________ >>>>>>> >> >>>>>>>> MonoTouch mailing list >>>>>>> >> >>>>>>>> [email protected] >>>>>>> >> >>>>>>>> http://lists.ximian.com/mailman/listinfo/monotouch >>>>>>> >> >>>>>>> >>>>>>> >> >>>>>>> >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> >>>>>>> >> >>>>>> -- >>>>>>> >> >>>>>> Med Venlig Hilsen / With Best Regards >>>>>>> >> >>>>>> Tomasz Cielecki >>>>>>> >> >>>>>> http://ostebaronen.dk >>>>>>> >> >>>>> >>>>>>> >> >>>>> >>>>>>> >> >>>> >>>>>>> >> >>>> >>>>>>> >> >>>> >>>>>>> >> >>>> -- >>>>>>> >> >>>> Med Venlig Hilsen / With Best Regards >>>>>>> >> >>>> Tomasz Cielecki >>>>>>> >> >>>> http://ostebaronen.dk >>>>>>> >> >>> >>>>>>> >> >>> >>>>>>> >> >> >>>>>>> >> >> >>>>>>> >> >> >>>>>>> >> >> -- >>>>>>> >> >> Med Venlig Hilsen / With Best Regards >>>>>>> >> >> Tomasz Cielecki >>>>>>> >> >> http://ostebaronen.dk >>>>>>> >> > >>>>>>> >> >>>>>>> >> >>>>>>> >> >>>>>>> >> -- >>>>>>> >> Med Venlig Hilsen / With Best Regards >>>>>>> >> Tomasz Cielecki >>>>>>> >> http://ostebaronen.dk >>>>>>> > >>>>>>> > >>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> Med Venlig Hilsen / With Best Regards >>>>>>> Tomasz Cielecki >>>>>>> http://ostebaronen.dk >>>>>> >>>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> Med Venlig Hilsen / With Best Regards >>>>> Tomasz Cielecki >>>>> http://ostebaronen.dk >>>>> _______________________________________________ >>>>> MonoTouch mailing list >>>>> [email protected] >>>>> http://lists.ximian.com/mailman/listinfo/monotouch >>>>> >>>> >>>> >>>> >>>> -- >>>> Nic Wise >>>> t. +44 7788 592 806 | @fastchicken | http://www.linkedin.com/in/nicwise >>>> b. http://www.fastchicken.co.nz/ >>>> >>>> mobileAgent (for FreeAgent): get your accounts in your pocket. >>>> http://goo.gl/IuBU >>>> Trip Wallet: Keep track of your budget on the go: http://goo.gl/ePhKa >>>> London Bike App: Find the nearest Boris Bike, and get riding! >>>> http://goo.gl/Icp2 >>>> >>> >>> >>> >>> -- >>> Med Venlig Hilsen / With Best Regards >>> Tomasz Cielecki >>> http://ostebaronen.dk >>> >> >> >> >> -- >> Med Venlig Hilsen / With Best Regards >> Tomasz Cielecki >> http://ostebaronen.dk >> > > > > -- > Nic Wise > t. +44 7788 592 806 | @fastchicken | http://www.linkedin.com/in/nicwise > b. http://www.fastchicken.co.nz/ > > mobileAgent (for FreeAgent): get your accounts in your pocket. > http://goo.gl/IuBU > Trip Wallet: Keep track of your budget on the go: http://goo.gl/ePhKa > London Bike App: Find the nearest Boris Bike, and get riding! > http://goo.gl/Icp2 > -- Med Venlig Hilsen / With Best Regards Tomasz Cielecki http://ostebaronen.dk _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
