Peter I hear you. If you would guide me I will assist in adding support.
Kind regards Stewart > Supporting 64 bits would require going through the emulator code and > carefully changing all pointer types. This is not so easy because > tagged pointers are used everywhere and are not always declared as they > should be! > > Some day we would like to do this, but we don't have the man-power to do > it right now, unfortunately! > > Peter > >
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