I'm pretty new to xcode (and to C++ for that matter).
I've setup my environment on my Mac to use xcode to compile musescore as a
developer.
This works great usually.
In musescore there are "targets" which I can select with the mouse.  In
particular there is a "mscore" target.
Normally when I press the Play button while the mscore target is selected,
the program compiles and either shows me the compilation errors, or if no
errors launches the musescore GUI.  I conclude from this that the
environment is indeed basically setup correctly.

However, sometimes the Play button causes the program to apparently compile
successfully (as indicated by a Compiled-Successfully flash screen popup),
but then I get the following message in the output window.

Any idea what's causing this or how to fix it?

MuseScore: Music Score Editor
Unstable Prerelease for Version 2.1.0; Build 3543170
Usage: mscore flags scorefile
   Flags:
   -v        print version
   -d        debug mode
   -L        layout debug
   -s        no internal synthesizer
   -m        no midi
   -a driver use audio driver: jack alsa pulse portaudio
   -n        start with new score
   -I        dump midi input
   -O        dump midi output
   -o file   export to 'file'; format depends on file extension
   -r dpi    set output resolution for image export
   -T margin trim exported image with specified margin (in pixels)
   -x factor set scaling factor for GUI elements
   -S style  load style file
   -p name   execute named plugin
   -F        use factory settings
   -R        revert to default preferences
   -i        load icons from INSTALLPATH/icons
   -e        enable experimental features
   -c dir    override config/settings folder
   -t        set testMode flag for all files
   -M file   specify MIDI import operations file



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