"In Xcode 5 and 6, you might need to uncheck “Allow debugging when using
document Versions Browser” in Product-->Edit Scheme .. -->Run mscore.app.
Otherwise --NSDocumentRevisionsDebugMode YES gets passed to MuseScore, and
it doesn't know how to handle it."

See
https://musescore.org/en/developers-handbook/compilation/compile-instructions-mac-os-x-git#Debugging-and-developing-MuseScore

lasconic

2015-04-14 9:56 GMT+02:00 Jim Newton <[email protected]>:

> I'm pretty new to xcode (and to C++ for that matter).
> I've setup my environment on my Mac to use xcode to compile musescore as a
> developer.
> This works great usually.
> In musescore there are "targets" which I can select with the mouse.  In
> particular there is a "mscore" target.
> Normally when I press the Play button while the mscore target is selected,
> the program compiles and either shows me the compilation errors, or if no
> errors launches the musescore GUI.  I conclude from this that the
> environment is indeed basically setup correctly.
>
> However, sometimes the Play button causes the program to apparently compile
> successfully (as indicated by a Compiled-Successfully flash screen popup),
> but then I get the following message in the output window.
>
> Any idea what's causing this or how to fix it?
>
> MuseScore: Music Score Editor
> Unstable Prerelease for Version 2.1.0; Build 3543170
> Usage: mscore flags scorefile
>    Flags:
>    -v        print version
>    -d        debug mode
>    -L        layout debug
>    -s        no internal synthesizer
>    -m        no midi
>    -a driver use audio driver: jack alsa pulse portaudio
>    -n        start with new score
>    -I        dump midi input
>    -O        dump midi output
>    -o file   export to 'file'; format depends on file extension
>    -r dpi    set output resolution for image export
>    -T margin trim exported image with specified margin (in pixels)
>    -x factor set scaling factor for GUI elements
>    -S style  load style file
>    -p name   execute named plugin
>    -F        use factory settings
>    -R        revert to default preferences
>    -i        load icons from INSTALLPATH/icons
>    -e        enable experimental features
>    -c dir    override config/settings folder
>    -t        set testMode flag for all files
>    -M file   specify MIDI import operations file
>
>
>
> --
> View this message in context:
> http://dev-list.musescore.org/help-compiling-with-xcode-tp7579168.html
> Sent from the MuseScore Developer mailing list archive at Nabble.com.
>
>
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