> Do you know if SDL 2.0 supports clip regions? I did not find a hint about clip
> regions in source.
>
No, I don't found it, I'm trying port MSEgui to SDL2 too, and I got
problem to switch gui_allocimagemem, I don't found similiar function
of it in SDL2. BTW, is gui_allocimagemem to reserve memory location in
graphic/gdi memory (not in RAM)?

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