> Do you know if SDL 2.0 supports clip regions? I did not find a hint about clip > regions in source. > No, I don't found it, I'm trying port MSEgui to SDL2 too, and I got problem to switch gui_allocimagemem, I don't found similiar function of it in SDL2. BTW, is gui_allocimagemem to reserve memory location in graphic/gdi memory (not in RAM)?
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