> > Doesn't this crash a running write operatipns in another thread? 

In my system, with uos, if using 2 threads with "pure" alsa ---> no crash,
both can play and if one stop, no crash.

But if using 1 running thread with "pure" alsa and then loading a other
thread with pulse --> the pulse thread crash at loading...

But this is something else...

Fre;D



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