I'm not sure what opportunity you have had in FAT16 implementing, but I have 
seen a
couple of implementations and none were less than about 30k ROM space not to 
mention the
RAM requirements.  While 30k is not that big, it's huge when you consider the 
entire ROM
I'm using is the largest available (80k), you can't easily have an external 
RAM, and my
code already sits at ~44k.  If all I was doing was an MP3 player so similar, 
then fine,
but most embedded systems have the card as a secondary function to some very 
large
primary embedded function.

Please, let us know the implementations you are speaking of.
One last problem with FAT16 is the constant writing/re-writing to the FAT area, 
thereby
"wearing out" the bytes near the beginning.  I realize the card automatically
compensates for this w/ "extra" bytes at the end of the card, but those will 
eventually
run out also.

-Mark


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of N. Coesel
Sent: Thursday, April 14, 2005 2:58 AM
To: [email protected]
Subject: Re: [Mspgcc-users] Re: Compact Flash interface

At 15:17 13-04-05 -0500, you wrote:
>Stokes, Mark wrote:
>> What about releasing the code for the FAT16?  This has been a discussion
here and for
>> the most part space limits the ability to maintain a working FAT16.
One suggestion was
>> to format the card and place one file on the card that is the same size
as the card.
>> Then, save the card as an ISO image.  Once the starting location for
that file is
>> determined, the embedded system can then begin writing to that location
with out knowing
>> about (or worrying with) the actual file system.  There are obvious
drawbacks to this.
>> 
>> Thanks!
>> -Mark Stokes
>> 
>romfs is a lot simpler. google romfs
>   Garst
>

FAT16 is not so difficult to implement and shouldn't take much memory either.

Nico Coesel



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