Hi!

>What could stop SNES from making a very fast
>Sonic? :) It even would be cooler, since the
>graphics would revolve around Sonic in those
>loops, and not the opposite. :))) It seems

Hmm some hobby-coders have tried that! They got a playable version (I have
it too) but it doenst feature the 10+ layers of multilayer-parallax-type
scrolling (I know on the MegaDrive it's only one hardware-plane but it looks
cool)

The rotating-screen trick on the SNES is only one plane. You can't do the
entire screen so it wouldn't work with sonic. 

The Megadrive version of Sonic1 had a very cool bonus-level that rotated
completely, nice trick!

>like in MegaDrive, SNES and MSX usually the
>game is limited by the video processor power.

Yeah too bad the MSX-2 wasn't a bit more like the SNES or MegaDrive. Would
have been awesome to do the kind of games those machines had on MSX. Maybe
we get the chance with the new Gameboy coming from Nintendo sometime next
year. Should be a PERFECT 2D-console! 

>If not, then a SNES wouldn't be better than
>a Master System because both their central
>processors run at 3.5MHz. :)

:)

Greetz,

Collin

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