> > Well what about a REAL luxaflex-effect?
> > (QBasic:)
> >
> > SCREEN 13
> > CLS
> > FOR I = 0 TO 7
> > T = TIMER
> > FOR J = 0 TO 16
> > LINE (0, J * 8 + I)-(255, J * 8 + I)
> > NEXT
> > Lus: IF TIMER < (T + .01) GOTO Lus
> > NEXT
>
> IMHO, it looks better the other proggie.

I think the other proggie looked better (the effect of that one must be done
PER LINE (of 8 pix.), not for the entire block of text). This effect should
just let the entire text appear at once.
Anyways the previous PAINT IV effect was nice for an RPG. I think this
luxaflex-effect is good for a text-adventure. It is fast enough for fast
text-adventure-text display and is still looks nice...

And if one doesn't like it, disabling is always a nice option.

I think this is nice:
The menu is ESC, with options like change font, enable/disable text
animations, and ofcourse, quit.


~Grauw


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