On Mon, 11 Oct 1999 18:35:56 +0200, Jorge wrote:
>I've got a sprites-related question for all you tech-heads out there. I'd like
>to know what the actual contents of registers R5,R6 and R11 are.
>My trustful docs say that these registers hold the pointers to the pattern and
>attribute table in this way:
>Attribute table:
>R5: A14 A13 A12 A11 A10 1 1 1
>R11: 0 0 0 0 0 0 A16 A15
>Pattern table:
>R6: 0 0 A16 A15 A14 A13 A12 A11
>Much to my despair, other docs have these imaginatively mixed-up or simply plain
>wrong. Hurrah for them then :(
These values are all right.
[]'s Daniel Caetano ([EMAIL PROTECTED])
...!m.tag
OS/2 Sites: http://www.os2brasil.com.br/novidades/
http://www.os2brasil.com.br/novidades/drivers.shtml
http://www.geocities.com/SiliconValley/8752/os2hp/os2index.html
MSX Sites: http://www.fudeba.cjb.net/ e http://www.msxnews.cjb.net/
MSX Phoenix: http://www.msxphoenix.cjb.net/
****
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
****