Hi Brian,

Yes, my experience is the fixed point 56k DSP family. But I’m pretty sure that 
floating point DSPs either don’t denormalize (most likely—not much need for DSP 
applications), or don’t have a penalty—DSP instruction execution time needs to 
be limited, better yet constant.

Nigel


> On Apr 12, 2023, at 6:31 PM, brianw <bri...@audiobanshee.com> wrote:
> 
> Thanks for the link to your articles, Nigel.
> 
> In one of them, you mentioned, "After working on DSP chips, primarily, which 
> are unaffected by this issue, ..."
> 
> Are you referring to fixed-point DSP architectures, only? ... or do the 
> floating point DSP chips have a solution?
> 
> I've only designed for fixed-point DSP architectures (TMS320, which also has 
> float models in the family), and I've not had a chance to look at the details 
> of floating point DSP architectures.
> 
> Brian
> 
> 
> On Apr 11, 2023, at 5:05 PM, Nigel Redmon <earle...@earlevel.com> wrote:
>> Plus, I run everything as doubles already, it takes a little time to get in 
>> trouble. Not much time in human terms, though. Scroll down a page or two to 
>> the images here: 
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.earlevel.com_main_2019_04_19_floating-2Dpoint-2Ddenormals_&d=DwIFAg&c=009klHSCxuh5AI1vNQzSO0KGjl4nbi2Q0M1QLJX9BeE&r=TRvFbpof3kTa2q5hdjI2hccynPix7hNL2n0I6DmlDy0&m=I8WhqZGA-QjDmDFFwy2SYMOokWKYx1r1tpA0MC_-47dbZP00AtlxeRV8VCq6yzKV&s=womzPquRmStkhV6FidsyoYyS4jcfxhL-a9YkTTMdQHA&e=
>>  
> 

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