I like this method a lot. Eric Honaker Dragonsept Arts & Publishing <http://www.dragonseptarts.com/> "Words are, of course, the most powerful drug used by mankind." - Rudyard Kipling
On Fri, Jul 24, 2009 at 4:14 PM, Jon Nordby <[email protected]> wrote: > Thanks for the good feedback, critical, constructive and picky as it should > be. > I wont bother to respond to the issues I see as minor/easy to fix that you > rasie. We can gloss over the details later, the critical thing right now is > to ensure that we are on the right path to a tool that works well. > On Sun, Jul 19, 2009 at 5:49 PM, Martin Renold <[email protected]> wrote: >> >> - Users are forced to learn about eraser mode and color picking hotkeys >> before they are able to use the palette. I don't like this at all. There >> should be some intuitive way for users with only basic painting needs to >> use the palette, without forcing them to learn/use unrelated features. > > Personally I really like the interface concept, but I fully understand your > concerns. > This is a big issue, and begs the question: What would be an intuitive way > for such users to interact? > In essence there are three operations: paint/set color, pick/select color > and erase/unset color that needs to be quick and easy. Any ideas? > On Sun, Jul 19, 2009 at 5:49 PM, Martin Renold <[email protected]> wrote: > >> - I guess the main reason why some people seem to want undo for the >> palette is because it is so easy to click-destroy a color by accident. >> >> - Users with a limited number of keys (tablet PC, or keyboard moved away) >> certainly want a way to select colors from the palette with a click only. >> >> - Making the window appear/disappear with one single keystroke would be >> more >> useful if the user didn't need to press another key in-between to pick a >> color from it. Ideally it would also support clickless operation, like >> the "v" color changer: hold down the key, point at the color to select, >> release the key. > > > > There are actually two different "use modes" for the palette: picking a >> color from it (quickly, in the middle of painting) and editing the palette >> (not so often, maybe just saving the current color into the palette, but >> more likely doing several changes to it). Maybe it is worth to have two >> different appearances of the palette for those cases? There is no need to >> show any buttons or the difference between auto-selected and generated >> colors when the user is just picking. (Just an idea; the question remains >> how those two modes would interact.) > > There are indeed two use cases for this tool, and that is currently not > adressed in a good way, as the above issues show. Therefore I propose the > following change: > 1) Make the behaviour on invokation be like the "v" color changer > 2) Have a button on that popup called "Edit" (or similar) that opens the > dialog we have now > This will (hopefully): > 1) greatly reduce the time needed to pick a color form the palette (the > most common task) > 2) make it harder to destroy colors by chance as it is "select only" > 3) make it more usable without a full keyboard > Comments? Objections? Other ideas? > > _______________________________________________ > Mypaint-discuss mailing list > [email protected] > https://mail.gna.org/listinfo/mypaint-discuss > >
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