Hi, While I'm quite happy with my linux installation where I can use the latest version of my paint, the wacom support for their tablets in linux is quite poor. Another issue is that I have to reboot my machine from Windows into linux every time I want to paint something, then switch back for other tasks.
Yesterday I've tried to use a linux virtual machine on Windows (both with Oracle Virtualbox and vmWare Player), and I had basically no 2D acceleration and when I've tried to enable the tablet device on them, one crashed and the other made no difference between the tablet and a simple mouse. All of this kind of points out that I should stick to Windows where Wacom support is best and where I do all my other stuff (programming, playing games, etc) except painting.However, because of some Gtk issues (which should be a portable library), the latest development version of MyPaint is not available on Windows and hasn't been for quite a while now. I also heard that the build on Mac OS has some issues too. Question is: is there any future for MyPaint on other platforms than linux? I am a big fan of free and open source software, but also of cross platform software, and it looks like a lot of stuff that should have been cross platform works only on linux. Don't want to be rude here, but the statistics show that linux based systems have around 5% market share, mac os around 8% and the rest is Windows, so if a software wants to have more users, it should be on Windows too. The way I see it, there are two solutions to this problem: 1. Switch to other library from GTK, one which works better on all target platforms. 2. Completely separate the GUI layer from the engine (which I think it is already happening) and use/maintain platform specific implementations for the GUI, that would assure maximum compatibility with their specific platform. What do you think about it?
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