Hi,

While I'm quite happy with my linux installation where I can use the latest
version of my paint, the wacom support for their tablets in linux is quite
poor. Another issue is that I have to reboot my machine from Windows into
linux every time I want to paint something, then switch back for other
tasks.

Yesterday I've tried to use a linux virtual machine on Windows (both with
Oracle Virtualbox and vmWare Player), and I had basically no 2D acceleration
and when I've tried to enable the tablet device on them, one crashed and the
other made no difference between the tablet and a simple mouse.

All of this kind of points out that I should stick to Windows where Wacom
support is best and where I do all my other stuff (programming, playing
games, etc) except painting.However, because of some Gtk issues (which
should be a portable library), the latest development version of MyPaint is
not available on Windows and hasn't been for quite a while now. I also heard
that the build on Mac OS has some issues too.

Question is: is there any future for MyPaint on other platforms than linux?

I am a big fan of free and open source software, but also of cross platform
software, and it looks like a lot of stuff that should have been cross
platform works only on linux. Don't want to be rude here, but the statistics
show that linux based systems have around 5% market share, mac os around 8%
and the rest is Windows, so if a software wants to have more users, it
should be on Windows too.

The way I see it, there are two solutions to this problem:

1. Switch to other library from GTK, one which works better on all target
platforms.
2. Completely separate the GUI layer from the engine (which I think it is
already happening) and use/maintain platform specific implementations for
the GUI, that would assure maximum compatibility with their specific
platform.

What do you think about it?
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