On Sun, Oct 9, 2011 at 2:47 PM, Jon Nordby <[email protected]> wrote:
> The latest stable version of MyPaint works pretty OK on Windows does > it not? I don't think it is a requirement that the development version > is available for end-users on all platforms. We currently have a > problem that we don't release stable versions often enough (in my > opinion), but that is not platform specific. > Yes, it works OK on Windows, but the features found in the development version are quite a must. Indeed, maybe that is the case, stable versions are releases with too much time in between them. However, the current development version seemed pretty stable to me, so I guess there should be a stable version release coming soon. > > You are missing one obvious solution: Fix GTK+, at least the parts > that MyPaint cares about. > > In any case, I think you are missing the point. The problem with non > GNU/Linux platforms and MyPaint is not the UI toolkit used. The > problem is that there is very little developer activity on getting it > to work well on those platforms. Switching to a different toolkit or > creating platform specific UIs will not solve that problem (the latter > would just make it worse). > We simply need more people working on MyPaint+Windows and MyPaint+OSX. > You care about MyPaint+Windows and do programming. Are you in? > > Well, I'm certainly in (for as much time as I can spare) but there are some inconvenient stuff for which I need your help: First, while I have a fair amount of experience in programming, I mainly worked on Windows with Microsoft tools (C/C++ and more recently C#). I have a bit of knowledge about python to get around, but not too much. I have minimum experience with stuff like cygwin and mingw32, just enough to build simple projects with them. The most "advanced" stuff I ever did with them was to configure such an environment for building the Crystal Space game engine, but that is where my experience with them stops. I've tried a quick build some time ago using this http://opensourcepack.blogspot.com/2009/08/mypaint-git-build-for-win32.html and it built something but the outcome didn't really run. So I would need some help first in getting a proper working environment to start with and then a bit of pinpointing of where I should start my investigation and what is the workflow with these tools. After that, I think I might be able to do progress on my own in terms of coding and bug fixing. Thanks, waiting for your reply.
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