I'd like to start up a project for making icons for use within MyPaint
via the wiki, explaining what our design guidelines are and sharing
resources and templates in a friendly way.

Unfortunately I can't proceed with this because our icon files are in
SVG format and the MediaWiki instance on http://wiki.mypaint.info
doesn't seem to know how to convert them to PNG thumbnails. The error
message I'm getting is

> Error creating thumbnail: ERROR: meta.c (179): wmf_header_read: this isn't a 
> wmf file
> convert: Delegate failed `"wmf2svg" -o "%o" "%i"'.
> convert: unable to open image `/tmp/magick-XXjP9i0X': No such file or 
> directory.
> convert: unable to load module 
> `/usr/lib64/ImageMagick-6.2.8/modules-Q16/coders/svg.la': libdbus-1.so.3: 
> failed to map segment from shared object: Cannot allocate memory.
> convert: unable to open file `/tmp/magick-XXjP9i0X': No such file or 
> directory.
> convert: missing an image filename 
> `PNG:/home/mypaint/public_html/w/images/thumb/9/91/Mypaint-icon-32-test.svg/32px-Mypaint-icon-32-test.svg.png'.

for http://wiki.mypaint.info/File:Mypaint-icon-32-test.svg

I've checked, and the file really is SVG (an open XML format) rather
than WMF (a closed binary Windows format).

I suspect that either MediaWiki or imagemagick is misconfigured since
SVGs shouldn't need be run through wmf2svg. The dbus failure looks
unhelpful too. Would it be possible to fix this? I don't know who looks
after the wiki, unfortunately.

I guess I *could* upload PNG renderings of the icons and resources I
want to use, but it's be far nicer to store the proper SVG data.

-- 
Andrew Chadwick

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