On Tue, Jan 08, 2013 at 10:02:16PM +0000, Micael wrote: > AA is about rendering correctly on the output medium's finite resolution.
For some definition of "correct". The sampling theorem gives you one possible definition of what "correct" means. And the underlying model can still have infinite resolution. For example a vector shape, or an insanely high-res raster image. You can manipulate that without concern, and do anti-aliasing only when you display or rasterize it. > I just disagree that "antialiasing" is the right name for the feature. > The fact that it does prevent aliasing is only a welcome secondary effect. Well, feel free to disagree. It's renamed now, anyway. But to prevent aliasing was the only reason why this setting was ever introduced. If you are interested in the dab shape that it produces, then you better adjust the "hardness" setting. It has exactly the same effect but scales correctly with the dab size, because it does not depend on the pixel size. That's why I think this feature should be removed as soon as there is a better method to prevent aliasing. Awaiting your patches :-) -- Martin Renold _______________________________________________ Mypaint-discuss mailing list [email protected] https://mail.gna.org/listinfo/mypaint-discuss
