2013/1/20 Jon Nordby <[email protected]>:
> Used the wrong email address the first time.
>
> ---------- Forwarded message ----------
> From: Jon Nordby <[email protected]>
> Date: 20 January 2013 14:29
> Subject: Re: My animation app
> To: Manuel Quiñones <[email protected]>
> Cc: mypaint-discuss <[email protected]>
>
>
> On 19 January 2013 22:49, Manuel Quiñones <[email protected]> wrote:
>> Hey Jon, (sending to mypaint-discuss)
>
> Hey Manuel,
> Yes, lets keep others in the loop too. Thanks for testing and pushing
> the state of libmypaint further.
>
>>> One thing to note is that the mypaint-gegl.py script does not only use
>>> the brushlib, it also uses the MyPaint C++ extensions. So for your
>>> application you should try to build the brushlib with introspection
>>> (pass enable_introspection=true to scons) and then do "from
>>> gi.repository import MyPaint, MyPaintGegl" instead of the current
>>> "from lib import mypaintlib, tiledsurface, brush".
>>
>> Good advice, yes that's the way to go for my app.
>>
>> So I installed with introspection but I can't import MyPaint or
>> MyPaintGegl after install.  I can see the typelib files in the
>> corresponding path.  I might be doing something stupid:
>
> Looks like the -$version in .gir and .typelib is mandatory. I think it
> was optional before, but in any case I've fixed it in master now:
> http://gitorious.org/mypaint/mypaint/commit/6b374591d203e6cbdecd1dd9fa0f67e2614503b3
>
> Also fixed some other bugs, and added the beginning of an example of
> how to use the GI bindings from Python, see brushlib/examples/gegl.py

Excellent Jon, I got it working now, both imports work.  And the
example is appreciated.

> As you can see from the comments, things are still a bit rough.
> Perhaps you know how to address the "# TODO: Is there a better way to
> list all enums with GI?" comment?

Hmm interesting question.  I digged into pygobject but couldn't find a
decent way to list the anums.

> I intend to address the other comments later today.

Great!  In partular instancing a MyPaintGegl.TiledSurface will allow
to do a simple test app like mypaint-gegl.py but with introspection.
Here it throws "MemoryError", I think you had a different error.

>>> from gi.repository import MyPaintGegl
>>> surface = MyPaintGegl.TiledSurface()
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
MemoryError

Thanks for your work,

>> [manuq@manuq-laptop mypaint]$ ls $GI_TYPELIB_PATH
>> Babl-0.1.typelib  GeglGtk2-0.1.typelib  MyPaintGegl.typelib
>> Gegl-0.2.typelib  GeglGtk3-0.1.typelib  MyPaint.typelib
>> [manuq@manuq-laptop mypaint]$ python
>> Python 2.7.3 (default, Jul 24 2012, 10:05:38)
>> [GCC 4.7.0 20120507 (Red Hat 4.7.0-5)] on linux2
>> Type "help", "copyright", "credits" or "license" for more information.
>>>>> from gi.repository import Gegl, GeglGtk3
>>>>> from gi.repository import MyPaint, MyPaintGegl
>> ERROR:root:Could not find any typelib for MyPaint
>> ERROR:root:Could not find any typelib for MyPaintGegl
>> Traceback (most recent call last):
>>   File "<stdin>", line 1, in <module>
>> ImportError: cannot import name MyPaint
>>>>>
>>
>> My scons commands were:
>>
>> scons enable_introspection=true brushlib_only=true prefix=$PREFIX_GEGL
>> scons prefix=$PREFIX_GEGL install
>>
>> Cheers,
>>
>> --
>> .. manuq ..
>
>
>
> --
> Jon Nordby - www.jonnor.com
>
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> https://mail.gna.org/listinfo/mypaint-discuss



-- 
.. manuq ..

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