On 11/22/2008 07:14 PM, Micah Stevens wrote: > On 11/22/2008 04:30 PM, Jujitsu Lizard wrote: > >> Summary: (a) Both approaches are quite good, and (b) the CPU efficiency >> argument for stuffing prepared images into a table or similar may be weak. >> >> The Lizard >> >> >> > By using pre-drawn images and HTML img tag calls you distribute the > processing to the client side, by doing this is certainly reduces > overhead because you're sending text thereby eliminating ANY overhead at > all. I think this almost by definition would suggest a significantly > lower overhead. > > Granted in a one shot call, the difference will be minuscule, in a > production web server environment with many client calls, you want to > distribute this as much as possible to reduce server overhead and I > think anyone here that has done GD processing in a production > environment will tell you, using it isn't free by any stretch of the > imagination. > > -Micah > > I failed to mention that by avoiding the use of GD lib calls, it also simplifies development greatly. A paint program and HTML beats learning a new library any day. However if this is a learning exercise which it sounds like it might be, the variables all change.
-Micah