On 11/22/2008 07:14 PM, Micah Stevens wrote:
> On 11/22/2008 04:30 PM, Jujitsu Lizard wrote:
>   
>> Summary:  (a) Both approaches are quite good, and (b) the CPU efficiency
>> argument for stuffing prepared images into a table or similar may be weak.
>>
>> The Lizard
>>
>>   
>>     
> By using pre-drawn images and HTML img tag calls you distribute the
> processing to the client side, by doing this is certainly reduces
> overhead because you're sending text thereby eliminating ANY overhead at
> all. I think this almost by definition would suggest a significantly
> lower overhead.
>
> Granted in a one shot call, the difference will be minuscule, in a
> production web server environment with many client calls, you want to
> distribute this as much as possible to reduce server overhead and I
> think anyone here that has done GD processing in a production
> environment will tell you, using it isn't free by any stretch of the
> imagination.
>
> -Micah
>
>   
I failed to mention that by avoiding the use of GD lib calls, it also
simplifies development greatly. A paint program and HTML beats learning
a new library any day. However if this is a learning exercise which it
sounds like it might be, the variables all change.

-Micah

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