> On Nov 22, 2019, at 17:47 , Aaron C. de Bruyn via NANOG <nanog@nanog.org> 
> wrote:
> 
> On Fri, Nov 22, 2019 at 8:52 AM Blake Hudson <bl...@ispn.net 
> <mailto:bl...@ispn.net>> wrote:
> This is absolutely an issue with Xbox Live/Sony PSN or RBLs used by mail 
> servers for reputation purposes. For better or worse these systems equate one 
> IPv4 address == one user (and possibly one IPv6 /64 == one user). My opinion 
> is that this may be a reasonable or "good enough" assumption
> 
> Talk to someone who has been sued for downloading or sharing movies.  They'll 
> swear on their own grave that one IP can never equal one user. ;)
> 
> -A

I’ll swear it’s a horrible assumption.

Personally, I use many IP addresses each day.
Some of them are also used by others.
Some of them are not.

Equating IP Address <-> Person relationships as being anything remotely 
resembling 1:1 is beyond absurd. To do so with an IPv6 /64 is even more so.

Considering it to be reasonable or “good enough” is so far from valid I don’t 
even know where to begin.

Owen

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