On Tue, 05 Jul 2016 11:16:31 +0900, Masataka Ohta said: > A large ISP should just set up usual NAT. In addition, the ISP > tells its subscriber a global IP address, a private IP address > and a small range of port numbers the subscriber can use and > set up *static* bi-directional port forwarding.
Thus almost guaranteeing a call to the support desk for each and every single game console, because the PS3 and PS4 doesn't have a configuration interface for that, and the XBox probably doesn't either (and if it does, it's probably something that Joe Sixpack can't do without help). > It is merely because you think you must do it dynamically. > > But, if you want to run a server at fixed IP address > and port, port forwarding must be static. A laudable network design for my competitors. Feel free to deploy it at a realistic sized ISP and let us know how it works out.
pgpLoOOtUmlD0.pgp
Description: PGP signature