Bugs item #1474159, was opened at 2006-04-21 07:50
Message generated for change (Comment added) made by garyfx
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Category: Tasks
Group: 0.85
Status: Closed
Resolution: Invalid
Priority: 5
Submitted By: [EMAIL PROTECTED] (mike_at_rubicon)
Assigned to: Gert Driesen (drieseng)
Summary: Call Target and cascade=false prevents target re-execution

Initial Comment:
When I set the cascade flag to flase on the call task,
the called target it self is not re-executed.

<project default="build">
  <target name="init" />
  <target name="compile" depends="init" />
  <target name="build">
    <call target="compile" cascade="false" />
    <call target="compile" cascade="false" />
  </target>
</project>

Expected behavior:
build:
init:
compile:
compile:

Actual behavior:
build:
init:
compile:

I'm using the nightly from 2006-03-08
I believe it's a problem in Project.cs
public void Execute(string targetName, bool
forceDependencies)
lines 884 and 885
if (forceDependencies || !currentTarget.Executed) {
  currentTarget.Execute();
}
currentTarget will eventually end up being the called
target, and its execution state is checked just like if
its another of the depended targets.

----------------------------------------------------------------------

>Comment By: Gary Feldman (garyfx)
Date: 2006-05-01 13:48

Message:
Logged In: YES 
user_id=847172

The internal documentation in CallTask.cs looks correct to
me, which is not to say it couldn't be made clearer. 
Exactly which sentence or sentences are you interpreting as
saying the opposite?

----------------------------------------------------------------------

Comment By: [EMAIL PROTECTED] (mike_at_rubicon)
Date: 2006-05-01 10:32

Message:
Logged In: YES 
user_id=1505249

Thanks for clarifying. May I recommend updating the
call-task's xml-comment, because it explicitly states otherwise.

----------------------------------------------------------------------

Comment By: Gert Driesen (drieseng)
Date: 2006-05-01 10:16

Message:
Logged In: YES 
user_id=707851

This is actually by design. The <call> task will not re-
execute a target unless "cascade" is set to "true".

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=402868&aid=1474159&group_id=31650


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