I uploaded a new webrev, please review:

http://cr.openjdk.java.net/~hannesw/8068513/webrev.02/

Changes to previous webrev:

 - updated to consolidated repository layout
 - fixed typos and improved/added some comments
 - improved test

Thanks,
Hannes


> Am 11.09.2017 um 16:18 schrieb Hannes Wallnöfer 
> <hannes.wallnoe...@oracle.com>:
> 
> Unfortunately I rushed the first webrev a bit, and a couple of bugs slipped 
> in.
> 
>  - PropertyHashMap(MapBuilder) constructor checks its own bins field instead 
> of MapBuilder’s for calculating threshold
>  - ElementQueue.cloneAndMerge() updates the queue field in PropertyHashMap 
> instead of just returning cloned and merged bins
> 
> I uploaded a new webrev that fixes these problems, everything I wrote in my 
> original RFR still applies.
> 
> http://cr.openjdk.java.net/~hannesw/8068513/webrev.01/
> 
> Thanks,
> Hannes
> 
> 
>> Am 05.09.2017 um 19:57 schrieb Hannes Wallnöfer 
>> <hannes.wallnoe...@oracle.com>:
>> 
>> Please review 8068513: Adding elements to a javascript 'object' (a map) is 
>> slow:
>> 
>> Bug: https://bugs.openjdk.java.net/browse/JDK-8068513
>> Webrev: http://cr.openjdk.java.net/~hannesw/8068513/webrev.00/
>> 
>> This adds a new singly linked list called ‚ElementQueue‘ to PropertyHashMap 
>> that is used above a certain map size to store newly inserted elements 
>> without having to hash them (and therefore clone the bins array) 
>> immediately. Instead, The queue is merged into the hash bins at certain 
>> intervals, either every 512th insertions, or when a map's queue is searched 
>> for properties more than a few times.
>> 
>> Merging the queue every 512 insertions proved to be the best balance between 
>> keeping the list searchable (we still need to check it for duplicates when 
>> adding elements) and avoiding too frequent cloning.
>> 
>> In order to merge the queue to optimise query performance, the queue field 
>> needs to be non-final. To preserve thread safety, ElementQueue bundles both 
>> the bins and queue components, so it can replace both with the update of a 
>> single reference in PropertyHashMap. The old and new ElementQueue instances 
>> logically contain the same elements, so it is safe for other threads to keep 
>> using the old instance. I was thinking of maybe making the queue field 
>> volatile, but I don’t think this should be an issue.
>> 
>> As part of this change I also added a new MapBuilder class that helps derive 
>> new maps from the existing ones by adding, replacing, or removing elements. 
>> The code is a bit more complex now with three possible storage data 
>> structures (list, bins, queue), but it’s still not too bad.
>> 
>> I made sure that the code used for maps beneath the queue threshold is 
>> largely the same as before. Performance of the new combined behaveior is 
>> very close to before. The queued implementation itself performs pretty close 
>> to the normal implementation (apart from insertion on large maps of course) 
>> - I tested much lower thresholds during development, and it was still very 
>> good. 
>> 
>> Of course, all tests pass and performance is comparable or maybe slightly 
>> faster for some code.
>> 
>> Thanks,
>> Hannes
> 

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