I uploaded a new webrev, please review: http://cr.openjdk.java.net/~hannesw/8068513/webrev.02/
Changes to previous webrev: - updated to consolidated repository layout - fixed typos and improved/added some comments - improved test Thanks, Hannes > Am 11.09.2017 um 16:18 schrieb Hannes Wallnöfer > <hannes.wallnoe...@oracle.com>: > > Unfortunately I rushed the first webrev a bit, and a couple of bugs slipped > in. > > - PropertyHashMap(MapBuilder) constructor checks its own bins field instead > of MapBuilder’s for calculating threshold > - ElementQueue.cloneAndMerge() updates the queue field in PropertyHashMap > instead of just returning cloned and merged bins > > I uploaded a new webrev that fixes these problems, everything I wrote in my > original RFR still applies. > > http://cr.openjdk.java.net/~hannesw/8068513/webrev.01/ > > Thanks, > Hannes > > >> Am 05.09.2017 um 19:57 schrieb Hannes Wallnöfer >> <hannes.wallnoe...@oracle.com>: >> >> Please review 8068513: Adding elements to a javascript 'object' (a map) is >> slow: >> >> Bug: https://bugs.openjdk.java.net/browse/JDK-8068513 >> Webrev: http://cr.openjdk.java.net/~hannesw/8068513/webrev.00/ >> >> This adds a new singly linked list called ‚ElementQueue‘ to PropertyHashMap >> that is used above a certain map size to store newly inserted elements >> without having to hash them (and therefore clone the bins array) >> immediately. Instead, The queue is merged into the hash bins at certain >> intervals, either every 512th insertions, or when a map's queue is searched >> for properties more than a few times. >> >> Merging the queue every 512 insertions proved to be the best balance between >> keeping the list searchable (we still need to check it for duplicates when >> adding elements) and avoiding too frequent cloning. >> >> In order to merge the queue to optimise query performance, the queue field >> needs to be non-final. To preserve thread safety, ElementQueue bundles both >> the bins and queue components, so it can replace both with the update of a >> single reference in PropertyHashMap. The old and new ElementQueue instances >> logically contain the same elements, so it is safe for other threads to keep >> using the old instance. I was thinking of maybe making the queue field >> volatile, but I don’t think this should be an issue. >> >> As part of this change I also added a new MapBuilder class that helps derive >> new maps from the existing ones by adding, replacing, or removing elements. >> The code is a bit more complex now with three possible storage data >> structures (list, bins, queue), but it’s still not too bad. >> >> I made sure that the code used for maps beneath the queue threshold is >> largely the same as before. Performance of the new combined behaveior is >> very close to before. The queued implementation itself performs pretty close >> to the normal implementation (apart from insertion on large maps of course) >> - I tested much lower thresholds during development, and it was still very >> good. >> >> Of course, all tests pass and performance is comparable or maybe slightly >> faster for some code. >> >> Thanks, >> Hannes >