+1
-Sundar
On 16/10/17, 8:08 PM, Hannes Wallnöfer wrote:
From my tests I concluded that leaving the queue threshold high as to not
affect ‚ordinary‘ objects is the way to go. But it certainly doesn’t hurt to
make the value configurable. I uploaded a new webrev that does this with a
system property called „nashorn.propmap.queue.threshold“. It’s otherwise
unchanged.
http://cr.openjdk.java.net/~hannesw/8068513/webrev.03/
Hannes
Am 16.10.2017 um 07:43 schrieb Sundararajan
Athijegannathan<sundararajan.athijegannat...@oracle.com>:
Is it worthwhile adding configurability for QUEUE_THREASHOLD? Not a per context
property/option - but even a simple nashorn.* system property perhaps?
+1 other than that
-Sundar
On 13/10/17, 7:55 PM, Hannes Wallnöfer wrote:
I uploaded a new webrev, please review:
http://cr.openjdk.java.net/~hannesw/8068513/webrev.02/
Changes to previous webrev:
- updated to consolidated repository layout
- fixed typos and improved/added some comments
- improved test
Thanks,
Hannes
Am 11.09.2017 um 16:18 schrieb Hannes Wallnöfer<hannes.wallnoe...@oracle.com>:
Unfortunately I rushed the first webrev a bit, and a couple of bugs slipped in.
- PropertyHashMap(MapBuilder) constructor checks its own bins field instead
of MapBuilder’s for calculating threshold
- ElementQueue.cloneAndMerge() updates the queue field in PropertyHashMap
instead of just returning cloned and merged bins
I uploaded a new webrev that fixes these problems, everything I wrote in my
original RFR still applies.
http://cr.openjdk.java.net/~hannesw/8068513/webrev.01/
Thanks,
Hannes
Am 05.09.2017 um 19:57 schrieb Hannes Wallnöfer<hannes.wallnoe...@oracle.com>:
Please review 8068513: Adding elements to a javascript 'object' (a map) is slow:
Bug: https://bugs.openjdk.java.net/browse/JDK-8068513
Webrev: http://cr.openjdk.java.net/~hannesw/8068513/webrev.00/
This adds a new singly linked list called ‚ElementQueue‘ to PropertyHashMap
that is used above a certain map size to store newly inserted elements without
having to hash them (and therefore clone the bins array) immediately. Instead,
The queue is merged into the hash bins at certain intervals, either every 512th
insertions, or when a map's queue is searched for properties more than a few
times.
Merging the queue every 512 insertions proved to be the best balance between
keeping the list searchable (we still need to check it for duplicates when
adding elements) and avoiding too frequent cloning.
In order to merge the queue to optimise query performance, the queue field
needs to be non-final. To preserve thread safety, ElementQueue bundles both the
bins and queue components, so it can replace both with the update of a single
reference in PropertyHashMap. The old and new ElementQueue instances logically
contain the same elements, so it is safe for other threads to keep using the
old instance. I was thinking of maybe making the queue field volatile, but I
don’t think this should be an issue.
As part of this change I also added a new MapBuilder class that helps derive
new maps from the existing ones by adding, replacing, or removing elements. The
code is a bit more complex now with three possible storage data structures
(list, bins, queue), but it’s still not too bad.
I made sure that the code used for maps beneath the queue threshold is largely
the same as before. Performance of the new combined behaveior is very close to
before. The queued implementation itself performs pretty close to the normal
implementation (apart from insertion on large maps of course) - I tested much
lower thresholds during development, and it was still very good.
Of course, all tests pass and performance is comparable or maybe slightly
faster for some code.
Thanks,
Hannes