Wow, thanks for the very detailed reply and code stubs! I'll dig into them and see what I run into. I figured the JS-based simulation engine was probably the bottleneck, but nice to hear you've thrashed the renderer and it can keep up.
Conceivably, but that sounds terrifying to me. > Yeah, wouldn't be my first choice, but I've written enough print/display drivers and vector format interpreters in a past life to consider it if a mechanism existed... ;) Thanks! -R -- You received this message because you are subscribed to the Google Groups "netlogo-devel" group. To unsubscribe from this group and stop receiving emails from it, send an email to netlogo-devel+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.