Hi all!

Just read the Quake II how-to. I'm wondering, why in Linux OpenGL is only
for 3dFX cards, where it is (IMHO) poorly implemented, and not for NVidia's
Riva TNT2? I have the latter, that's why it's so frustating... Is there any
plans to make OpenGL for TNT2?

If the question is stupid, I'm sorry. :-)

Thanks,
  -- Koly

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