On 23/08/2011 06:09, Steve Bennett wrote:
On Thu, Aug 18, 2011 at 9:14 PM, Donald Campbell II
<[email protected]> wrote:
I'm wondering what the proper way to create an adjacent area is. For
example here there's a prison that takes up a full city block. Does one
draw a square using the same 4 existing nodes from the intersections around
it? Or should one zoom in and put 4 new nodes close to the existing ones?
I do most of my editing in JOSM but can also use Potlatch when the need
arises.
As you can see from the replies below, everyone is certain that their
way is right and the only way. :)
Err... The OP asked for opinion & advice, which was given.
All but one of the repliers agree on the correct way to map.
IMHO, both are ok. Both have advantages. Also IMHO some of the
reasoning against reusing nodes is flawed: sharing a node doesn't mean
the prison goes all the way to the middle of the road (any more than a
way indicates a road has zero width).
Yes it does. As I said before, when the prison shares the road centre
line & you put a barrier tag on the perimeter to indicate the entrance
gate, it means the road also has the gate. This messes up all routing
software.
Life in OSM is complicated. Many alternative mapping methods and
tagging schemes coexist. Beware of anyone who tells you that you must
do it their way :)
This is the newbie list. That comment isn't helpful.
Best practice is to get in touch with your local
mapping community and map the way they do.
This is poor advice. The query is universal - roads & buildings are laid
out the same around the world. This forum is the correct place to come &
ask for clarification so that all users can learn.
Cheers
Dave F.
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