Is it possible to sand box Nimscript, so that it does not have access to write 
files, make http requests etc?

Can you use it as "mod" scripting language for games? So that potentially 
"unsafe" scripts can be downloaded from the internet and run on player 
computers?

How fast is it compared to compiled nim?

Can you run it for a set amount of time or number of instructions? Is it 
possible to detect infinite loops or very high memory use? 

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