Thank you for your kindly answer, I'll watch from your examples! > What is some more difficult is animated movement of game pieces
I'm not very interested by complicated animations in this kind of games; a clean interface and board game is more attractive to me. > or letting the game engine work in the background without blocking the user > interface. I was too lazy to try that. I supposed that's no easy, I guess there aren't standard interface protocols for Isola out here. I'll try to make a simple one.