Thank you for your kindly answer, I'll watch from your examples!

> What is some more difficult is animated movement of game pieces

I'm not very interested by complicated animations in this kind of games; a 
clean interface and board game is more attractive to me.

> or letting the game engine work in the background without blocking the user 
> interface. I was too lazy to try that.

I supposed that's no easy, I guess there aren't standard interface protocols 
for Isola out here. I'll try to make a simple one.

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