Tim's examples are pretty nice.
The only things missing for all my use cases are storing pointers in JS 
objects so I can get them back when I need it.

something like

js_set_pointer(C, myObject, pointer);
myType *pointer = js_get_pointer(C, myObject);

On Monday, 8 July 2013 20:35:36 UTC+2, Timothy J Fontaine wrote:
>
> [cross post from http://atxconsulting.com/2013/07/06/rewrite-it-anyway/]
>
> Node v1.0 is approaching, and v0.12 is imminent (as far as that goes for 
> FOSS
> projects). As we work towards getting v0.12 out the door, there have been 
> a lot
> of changes happening for node's primary dependency v8. Ben is working on 
> moving
> us to the 3.20 branch, follow his progress
> [here](https://github.com/joyent/node/pull/5804).
>
> As you can tell this is a signficant change to the API, which requires a 
> touch
> of virtually every file in our `src/`, this has been a huge headache for 
> him,
> and will ultimately cause a huge headache for developers of binary addons.
>
> You're going to have to `#ifdef` around significant portions of the API to 
> keep
> your module working across different version of node, this is going to 
> cause
> endless amounts of pain and issues for node and developers who have for the
> most part been accepting of the churn in our underspecified addon API.
>
> This one is going to hurt.
>
> A lot.
>
> ## TL;DR -- A modest proposal
>
> Since you're going to have to rewrite your module anyway, it's time for 
> node to
> specify and export the API we are going to "bless" for addons. That is, 
> just
> what API we are going to support and make sure continues to work from 
> minor and
> major releases, as well as a deprecation policy.
>
> More specifically I think we should be exporting a separate (and not equal)
> wrapper around (at the very least) javascript object creation, get/set, 
> function
> calling.
>
>  Additionally we should package and distribute (if possible in npm) a
> transitional library/headers which module authors can target today which 
> will
> allow their module to compile and work from v0.8 through v1.0
>
> ## The Platform Problem
>
> We currently allow platforms/distributors to build against shared (their 
> own)
> versions of many of our dependencies, including but not limited to:
>
>  * v8
>    - Holy crap, we're about as tightly coupled to the version of v8 we 
> ship as
> chromium itself is.
>  * libuv
>    - If we weren't strictly coupled to v8, we certainly are for libuv, 
> there
> would be no (useful) node, without libuv.
>  * openssl
>    - This is a must for linux distributions, who like to break DSA keys 
> and then
> make every dependency vulnerable as a result (sorry Debian, I keed I keed).
>    - This actually allows distributors who know specific things about their
> platform to enable/disable the features that allow it to run best.
>  * zlib
>    - Meh, this isn't such a big deal, it doesn't really change all that 
> often.
>  * http_parser
>    - Really? People ship this as a separate library?
>
> This functionality was added to appease platform builders, the likes of 
> Debian,
> Fedora, and even SmartOS. However, doing so has complicated and muddled the
> scenario of building and linking binary addons.
>
> Currently node-gyp downloads the sourceball, extracts the headers from it,
> and makes some assumptions from `process.config` about how to build your 
> addon.
> In practice this has been working reasonably well.
>
> However, I'm very concerned about this as a long term strategy. It's 
> possible
> for someone to have tweaked or twisted the node (or one of its 
> dependencies)
> builds, which could lead to some unintended consequences. In the "best" 
> case,
> you'll get a compiler error from a changed API or clashing symbol. In the 
> worst
> case they have modified the ABI which will manifest itself in unexpected 
> and
> often subtle ways.
>
> Not to mention that we have no good answer on how to build and link addon
> modules against the proper version of a shared dependency (what if the 
> system
> has multiple openssl's, what if they compiled against it in one place, but 
> now
> run against it in another).
>
> And last but not least, how do modules consume symbols from our 
> dependencies
> that node itself doesn't consume. Consider a specific crypto routine from
> openssl that you want to provide as an addon module because node doesn't
> currently have an interface for it.
>
> ## Enemies without, and enemies within
>
> As if it weren't bad enough that platforms may ship against a version of v8
> that we haven't blessed, we (and addon developers) have to fight against 
> the
> beast that is the v8 API churn.
>
> I don't really fault Google and the chromium or v8 team for how they are
> handling this, more often then not we just end up with ugly compile time
> deprecation warnings, letting us know the world is about to break.
>
> However, there have been times -- like right now -- where node can't paper 
> over
> the drastic change in the v8 API for module developers. And as a result we
> begrudgingly pass the API change to module authors.
>
> To paraphrase, don't forget that execrement will inevitably lose its battle
> with gravity.
>
> So what are we going to do?
>
> ## Meat and Potatoes
>
> This is where I don't particularly have everything fleshed out, and I'm 
> sure I
> will take a considerable amount of heat from people on API decisions that
> haven't been made.
>
> I want to export the following interfaces:
>
>  * `node/js.h`
>    - Object creation and manipulation.
>    - Function calling and Error throwing.
>  * `node/platform.h`
>    - IO and event loop abstraction.
>  * `node/ssl.h`
>  * `node/zlib.h`
>  * `node/http.h`
>
> While I am not particularly attached to the names of these headers, each
> represent an interface that I think module authors would opt to target. I 
> only
> feel strongly that we export `js` and `platform` as soon as possible as
> they are the primary interactions for every module.
>
> ### Basic Principles
>
> There are only a few principles:
>
>  * Avoid (like the plague) any scenario where we expose an ABI to module 
> authors.
>    - Where possible use opaque handles and getter/setter functions.
>  * The exported API should be a reliable interface which authors can 
> depend on
> working across releases.
>  * While a dependency may change its API, we have committed to our 
> external API
> and need to provide a transitional interface in accordance with our 
> deprecation
> policy.
>  * The API should never expose an implementation detail to module authors 
> (A
> spidermonkey backed node one day?).
>
> ### Platform
>
> The `platform` interface is the easiest to discuss, but the pattern would
> follow for `ssl`, `zlib`, and `http`.
>
> This would just rexport the existing `uv` API, however with a C-style 
> namespace
> of `node_`. Any struct passing should be avoided, and libuv would need to 
> be
> updated to reflect that.
>
> ### JS
>
> I expect the `js` interface to be the most contentious, and also fraught 
> with
> peril.
>
> The interface for addon authors should be C, I don't want to forsake the 
> C++
> folk, but I think the binding for that should be based on our C interface.
>
> I was going to describe my ideal interface, and frame it in context of my 
> ruby
> and python experience. However, after a brief investigation, the JSAPI for
> spidermonkey exports almost exactly the API I had in mind. So read about 
> that
> [here](
> https://developer.mozilla.org/en-US/docs/SpiderMonkey/JSAPI_User_Guide).
>
> Would it make sense, and would it be worth the effort, for node to export a
> JSAPI compatible interface?
>
> Would it make more sense to export a JSAPI influenced API currently 
> targetted
> at v8 which could be trivially extended to also support spidermonkey?
>
> UPDATE 2013-07-08:
>
> > It's interesting and worthy to have a conversation about being able to
> > provide a backend neutral object model, though our current coupling to 
> v8 and
> > its usage in existing addons may not make it possible to entirely hide 
> away
> > the eccentricities of the v8 API. But what we can provide is an interface
> > that is viable to target against from release to release regardless of 
> how
> > the public v8 API changes.
>
> ## Prior Art
>
> A lot of these ideas came from a discussion I had with
> [Joshua Clulow](http://blog.sysmgr.org/) while en route to
> [NodeConf](http://nodeconf.com).
>
> Part of that conversation was about [v8+](
> https://github.com/wesolows/v8plus)
> which was written by a particularly talented coworker, who had a rather 
> nasty
> experience writing for the existing C++ API (such as it is).
>
> There's some overlap in how it works and how I envisioned the new API. 
> However,
> I'm not sure I'm particularly fond of automatically converting objects into
> nvlists, though that does solve some of the release and retain issues.
>
> In general I would advocate opaque handles and getter and setter functions,
> with a helper API which could do that wholesale conversion for you.
>
> Really though this matters less in a world where addon authors are 
> following
> some defined "Best Practices".
>
>  * Only pass and return "primitives" to/from the javascript/C boundary
>    - Primitives would be things like: `String`, `Number`, `Buffer`.
>  * Only perform objection manipulation in javascript where the JIT can work
> its magic
>
> ## Dessert
>
> Work on this needs to begin as soon as possible. We should be able to
> distribute it in npm, and authors should be able to target it by including 
> a
> few headers in their source and adding a dependency stanza in their
> `binding.gyp`, and by doing so their module will work from v0.8 through
> v1.0
>
> I mean, you're going to have to rewrite it anyway.
>  

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