On 07/06/2013 08:20 PM, J. Liles wrote:
On Fri, Jul 5, 2013 at 1:38 AM, rosea.grammostola <[email protected] <mailto:[email protected]>> wrote: Also, using the mouse as editing point doesn't look very accurate to me. Afaik Ardour has a small line in the 'mouse point' so you can see precisely where you split something. An other way could be using a editing marker line or the playhead.
The only reason I can think that you'd want to make the track height go any taller than it already does is that you're trying to look at a weak signal. What you probably want is normalize (point the mouse and hit N) or, for the best results, to increase the gain on your audio interface when recording. I've never seen a program other than a sample editor that allowed tracks to get any taller than non timeline does--and non timeline is not a sample editor. Generally, one wants to have consistently normalized regions on all tracks of the timeline, and then adjust to taste in the mixer. Note that you can change the snap-to setting, even turning it off. You know that a region has been split because the source name is displayed in the lower left hand corner of each region. A line would just obscure some number of samples of audio.
Thanks, clear enough. Only you did not comment on the accuracy problem with the 'mouse hand' for editing, setting loop points etc.
\r
