There is already a thread on vfxtalk about this that has some advice in case
anyone is interested.
Pete

On Thu, Mar 3, 2011 at 9:48 PM, Pete O'Connell <[email protected]>wrote:

> Hi I am trying to lock a viewer buffer to a certain node with a callback
> but it is causing my viewer node to be always selected (and makes no other
> node  selectable). I am stumped. In this code I am using a NoOp node called
> "thisVersion". Anyone have any ideas how to get this working, or done
> something similar?
> Here is what I have so far:
> #########################################################
> def lockThisVersion():
>     nuke.connectViewer(9, nuke.toNode("thisVersion"))
> def callbackLockThisVersion():
>     nuke.addKnobChanged(lockThisVersion,nodeClass='Viewer')
> if __name__ == '__main__':
>     callbackLockThisVersion()
> #####################################################
>
> Help
> Pete
> --
> Pete
>



-- 
Pete
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